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DF Dwarf Mode Discussion / Re: Theory on Cats
« on: October 27, 2009, 12:13:29 am »
I have a design for a simple yet always effective depending on what the dwarf does.
W=wall L= lever S= spike D=Door
How it works:The dwarf will stand on the tile where the lever is and will keep pulling on it causing the spike traps to go up and down. If you set the door just behind to passable but pet forbidden, the pet will be forced to get hit by the spike. Works very effectively if you have multiple going off, you can also have as many pet killer halls as you want.
Code: [Select]
WWWWWWWWWWW
WL D S D S D S D S D
WWWWWWWWWWW
WL D S D S D S D S D
WWWWWWWWWWWW=wall L= lever S= spike D=Door
How it works:The dwarf will stand on the tile where the lever is and will keep pulling on it causing the spike traps to go up and down. If you set the door just behind to passable but pet forbidden, the pet will be forced to get hit by the spike. Works very effectively if you have multiple going off, you can also have as many pet killer halls as you want.


