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Messages - Knave

Pages: 1 ... 103 104 [105] 106 107 ... 131
1561
Roll To Dodge / Re: Roll to Yaaarrrr! ()
« on: May 08, 2011, 05:36:54 pm »
TURN 3

Each team seems to be making progress. The bridge is far away still, but the resistance has been extremely light so far.
[?] You intercept enemy communications painting a picture of chaos among the security forces, you shouldn't expect much added resistance this turn.
[?] The captain radio's that the tractor beam is still secured safely, but he's picking up signs that their weapons are coming back online.

Choobakka [7] You are your men charge after the security team, catching up with them eventually. [7]they turn to put up a fight, [9+2] but your combat skills outmatch them greatly. [4] in the ensuing melee, one of your pirates, Jones is killed. You make them all pay for his death.

CURRENT LOCATION: LOWER DECKS HALLWAY

Spoiler (click to show/hide)

Riccto [5] Despite your enthusiasm, your team runs into quite a bit of difficulty progressing forward. You are met with several barriers set up by the crew, but at least the security teams are no where to be seen!

CURRENT LOCATION: LOWER DECKS HALLWAY
Spoiler (click to show/hide)

Taricus [8] Your imposing cap and good discipline keeps your team from trying to loot the fallen bodies.
DinosaurusRex_x [6] Your on the spot interrogation fails to motivate the enemy crew to talk, one of them spitting at your feet. You have a feeling that they may be holding something back...

CURRENT LOCATION: Lower Deck Hallway near main decks lift.
Spoiler (click to show/hide)

FuzzyZergling [8+2] Using your expert tunnel skills, you manage to find a maintenance access near the shuttle bay. You sneak through with your men and [9] find a few crew members preparing the two shuttles for flight. [5] You open fire, but they see you at the last second, sending them diving for cover!

CURRENT LOCATION: SHUTTLEBAY

Spoiler (click to show/hide)

HighEndNoob [12] Emboldened by the large amounts of rum you've consumed you charge out of your shuttle to search for a Science Centre. Surprisingly there is one right across from the docking bay! It seems stocked and completely empty for plundering!

Spoiler (click to show/hide)
GGamer [7] You and your boys charge in guns blazing! The crew that are hiding here seem mostly injured or unable to fight, [11] But that doesn't stop you! You encounter no resistance as you cut through the few defenders willing to put up a fight!

CURRENT LOCATION: SHIP'S BAR

Spoiler (click to show/hide)

1562
Roll To Dodge / Re: Roll to Yaaarrrr! (Avast! Turn 2)
« on: May 08, 2011, 03:58:44 pm »
KILL E'RRYON IN DA' BA!


also, shy is it so outlandish that in a world with LITERAL space pirates, there are no orks?

I just hadn't planned for aliens in this universe! Sorry, I hope it's not a big deal.

---------

Thank you for all posting actions, I shall get another turn for you tonight! :)
Any other questions please feel free to ask!

1563
Roll To Dodge / Re: Roll to be/kill a mole
« on: May 08, 2011, 03:55:09 pm »
I also run quickly to hit button one!

1564
Forum Games and Roleplaying / Re: Of Science and Hammers.
« on: May 07, 2011, 07:05:02 pm »
Enrich the soil with better plant food as well!

1565
Forum Games and Roleplaying / Re: Of Science and Hammers.
« on: May 07, 2011, 06:51:27 pm »
Add a reload, and add disease resistants!

Progress!

1566
Forum Games and Roleplaying / Re: Of Science and Hammers.
« on: May 07, 2011, 06:00:30 pm »
Get to testing with crackheads. Promise them crack to complete these small tests. Use all. The projects"

We're a science company not a pharmaceutical company!

We have plenty of good manageroids to test on!

Portal team should work on the explodyportal's ability to conceal itself so we can bid on the moving landmine.

1567
Forum Games and Roleplaying / Re: How To Make A Forum Game.
« on: May 07, 2011, 03:16:04 pm »
I think some people would appreciate the advice to be honest!

I believe stressing that there is no wrong answers and perhaps saying they are tips not rules may help!

1568
Roll To Dodge / Re: Roll to be/kill a mole
« on: May 07, 2011, 02:17:50 pm »
Get ready at door 1|2!

Eye everyone suspiciously!

1569
Roll To Dodge / Re: Roll to Yaaarrrr! (Avast! Turn 2)
« on: May 07, 2011, 02:17:15 pm »
I will give ggamer some time to come online and post before moving on to the next turn!

1570
Roll To Dodge / Re: Roll to be/kill a mole
« on: May 07, 2011, 01:47:32 pm »
last spot? sure!

1571
Industrial Expansion +2  ???

I believe that refers to the cost of manufactories. +2 would make them cost 80 pp instead of 100.

You should change the stat to +2 production which refers to how many pp each manufactory produces

1572
You should only have 50,000 pp unless you have a +2 bonus in production!

But your pp in technology receive the +2 modifer so 30,000pp would turn into 36,000 Research points.

1573
Forum Games and Roleplaying / Re: Of Science and Hammers.
« on: May 07, 2011, 11:19:18 am »
If the bidviewer is not coming back for some time we can reduce priority on the diggerbot to bug-testing to make sure it's a solid product.

Create thornshooter prototype!


1574
Roll To Dodge / Re: Roll to Yaaarrrr! (Turn 1 be underway!)
« on: May 07, 2011, 11:03:07 am »
With a hearty cry, The doors to your collective boarding shuttles open and you go racing out into the docking bay ready to tackle your respective objectives.
[?] You hear some alarms start blaring nearby. You're fairly certain they are aware of your presence.
[?] The captain radio's that the tractor beam is still secured safely.

Choobakka [4] You and your men exit the docking bay only to be confronted by [6] a small security team! [5],[5] both sides hesitate a moment, [?] The security team retreats at the sight of your giant swords.

CURRENT LOCATION: OUTSIDE PORT DOCKING BAY

Spoiler (click to show/hide)

Riccto [9] Your team decides to head to the front of the ship to disable the communications room. You make good progress and do not encounter any enemy crew.

CURRENT LOCATION: LOWER DECKS HALLWAY

Spoiler (click to show/hide)

Taricus [6]
DinosaurusRex_x [5]
Taric and Liz decide to move together with mediocare results. Wheather it's because you're a large group or the security teams expect you to push towards the bridge, your team is confronted by [9][9] a handful of Atlas crew. [2] The crew panic, while Taric [9] blasts away at them efficiently and Fuzz [4] shoots around them. [5][8] Only two are killed, but the other four surrender quickly.

CURRENT LOCATION: Lower Deck Hallway

Spoiler (click to show/hide)
FuzzyZergling [4] The shuttle bay is thankfully nearby making for a short trip but it seems that they've over ridden the door and placed security at the entrance! [7] Two security guards stand watch and open fire as they see you [7] One of your pirates is hit [7] if the shot had been an inch to the left he would have been very dead.[10] Your return fire kills both guards.

CURRENT LOCATION: OUTSIDE SHUTTLEBAY [LOCKED]

Spoiler (click to show/hide)

HighEndNoob [9] You decide to sit and wait, doing little while the rest of the pirates charge forward and do the hard work for you. You pass the bottle of rum around excellently.

CURRENT LOCATION: PORT DOCKING BAY
Spoiler (click to show/hide)

GGamer [11] You and your 'orks' seem to know exactly where the ship's bar is. You're quite certain the enemy is intimidated by your garb. You make it to the bar at impossible speeds and are ready to strike.

CURRENT LOCATION: OUTSIDE SHIP'S BAR

Spoiler (click to show/hide)

1575
Forum Games and Roleplaying / Re: Of Science and Hammers.
« on: May 06, 2011, 01:46:22 pm »
Priority must be given to the diggerbot! Once we have capital secured we can focus more on our sand weapons!

I have half a mind to walk next door with my HAMMER and tell em what for... honestly some people are trying to do SCIENCE here!

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