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Other Games / Re: X-Com 2: Et Elegit Sanguis Infectus
« on: June 24, 2017, 06:44:50 pm »
It sounds like bigger pauses than that, cooper.
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ThunderClem, Blessed Grakata of the Kuvaseeker.[ThunderClem, Blessed Grakata of the Kuvaseeker] you say?
And thats why mods fix it.Vanilla nuCOM2 allows pods to "see" your concealed squad and paths them to flanking positions.That's terrible.
At any rate, can you please not blow up the thread again.With neonivek or with xcom explosives?
They're clearly not advent, and they aren't intelligent enough to be aliens or xcom.QuoteFinally, there’s an entirely new enemy faction, the Lost. Yes, they’re zombies - hordes of former humans, transformed into mindlessly aggressive husks by the green gas-spewing pods we first saw in Enemy Unknown.
A Faction of mindlessly aggressive husks?
Are they just using the term Faction however they'd like?
I thought it was XCOMario.So, whose excited for the Mario+Rabbids DLC?You mean Mario-com?