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Messages - Aklyon

Pages: 1 ... 16 17 [18] 19 20 ... 1780
256
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 28, 2017, 07:05:31 am »
Oh boy that had to have been painful to witness. Or hilarious. Though if you're getting reapers launched at you, you're in trouble no matter what.
I was the one with the reapers (which I had stolen off some pirates derping about in the middle of nowhere)

257
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 28, 2017, 06:52:56 am »
And more than a few fighters (Like the [REDACTED]) will actively target incoming missiles to act as a mobile PD platform too.
This occasionally backfires most amusingly, when the fighters junp into the way of a reaper and kill the ship they were protecting with the splash damage.

258
Meanwhile, if you make up enough fake bullshit you can apparently get whatever you want passed.

Because obviously letting the lobbyists pick their own copyright office appointee instead of someone who might actually have a clue about the position is a smart idea.

259
All the Republican candidates besides Trump dropped out because they couldn't get support from the voters. The democrats picked the only candodate that consistently got over 50% support from the Democratic voters.

I'm tired of people acting like the DNC and GOP are tyrannical and corrupt for picking the candidates their constituents want. They can't just make universally-praised politicians appear out of thin air.
They can do better than act like the party who basically only are messing with healthcare to spite the former president, however.

260
Had a fair few more choices if you count the primaries. Pretending anyone but Hillary would of beat Trump, I mean how many were there again in the Republican Primary? He was voted in over a fair few other options.
He wasn't chosen, he was literally the only one left by convention time. Everyone else in the pile of candidates dropped.

Meanwhile, the dems put all their eggs in one basket and got about as good a result as you expect from such ideas.

261
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 26, 2017, 07:05:16 pm »
Safety Overrides tends to make things much stronger or much easier to blow up, or both.

262
Oh noes, forgone conclusions. You mean like how we weren't supposed to get the joke president?

263
yet somehow these scum are still in office.

Spoiler (click to show/hide)
Theres a reason that argument is literally drowned.

Edit: Also on the healthcare thing, they had their chance, and their chance's plan was shit and can stay dead.

Also, the net neutrality thing is no surprise, considering the current chairman was literally the 'no, y u do this, this doesn't matter, this does not help my our bribers supporters man previously.

264
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 26, 2017, 09:12:46 am »
If you can fight, you can linger around near bigger fights and salvage the remains of ships that come out of them (or if you are crap at salvaging, jus blow up the remains into smaller pieces and loot the debris field.) And Shepards are great cheap cargo space with some minor distraction ability if you need an extra ship in the fight at 100 space each.

265
Other Games / Re: Middle-earth: Shadow of War
« on: April 25, 2017, 09:55:17 pm »
If they can just make a better Shadow of Mordor then I'd be happy.
Aye.

266
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 25, 2017, 09:45:11 pm »
Same place as in .72, probably. I've found several in salvaged cryopods tho.
Useless, unless mods give them a new use. RNG boarding got replaced with ship recovery.
If you can pull your rep up. Likely requires smuggling?
I dunno.
Depends on which ones you want and if you have a commision or a lucky black market/salvage find.
If they have a commision available, but why join them when you could join basically anyone else and get legal access to actual combat ships?

267
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 25, 2017, 06:38:24 pm »
It's really weird, in my opinion, that sustained burn gives a bigger speed bonus than emergency burn (which is supposed to redline all the equipment and overwork the crew)
Emergency burn also does not stall you down to 0 for a moment while you mode switch, its just go now!.

Sustained burn even mentions in its own description that it literally is for long-distance travel. Go faster, take ages to turn, and get there sooner.

268
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 25, 2017, 06:10:07 pm »
Sustained Burn will, after a short delay, and in exchange for worse turning and more detectabilty, give the fleet +10 burn. +15 with the relevant skill. Has no effect on combat speed.

269
Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: April 25, 2017, 03:40:05 pm »
Probably some form of modded ship would work best, tbh.

Does it need to be a speed 10 normal fleet, or a speed 10 sustained burn fleet? Because the latter is literally anything that isn't overcapacity on cargo by a lot, but has issues turning.

270
Nordstrom is selling $425 jeans with a fake mud coating that "shows you're not afraid to get down and dirty."

The human condition is fucking baffling and nothing people do will ever make sense to me.
The mud isn't the weirdest point there, its that people would actually spend $425 on one pair of jeans.

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