Is there a way to get rid of those damaged hullmods? Does it cost little enough to make it worth it? I've only salvaged smaller craft so far, I think a Brawler was my largest and just sold them. I suppose I might keep a damaged freighter for hauling stuff if it had only battle-effective damage, though.
Theres a new button in the refit menu while docked for this.
It gives you a popup that tells you exactly how expensive it is (price rises per d-mod), and that its not likely to be worth it for just any random ship you found.
Also, theres been two hotfix releases already (current version is R19), and most of the utility mods (plus one faction mod, ORA) are updated.
Has anyone else been getting a bug where you approach a planet with a fleet following you but then the fleet gets distracted (I think that's what happens) and you're never allowed to land on the planet again? It just says "1. leave" in the menu forever. Even though you can trade with other planets just fine.
I had that twice tonight.
Pretty sure that was one of the things fixed in the most recent hotfix.