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Messages - ExKirby

Pages: 1 ... 231 232 [233] 234 235 ... 274
3481
Forum Games and Roleplaying / Re: BiT3, a new Text Adventure.
« on: December 27, 2009, 10:41:39 am »
So let's make him hard rock!

> Do the same to them as you did to the wall with the iron door. Then switch to fangs and feed on them to regain some health.
You charge through the middle doctor. The other doctors shoot where the middle one was, but they end up shooting each other. You then drink their blood. Yum.

Health-100
Armor-25
Weapon-Fangs

3482
Mafia / Re: BYOR Mafia 2 (Day 4: Left Alone?)
« on: December 27, 2009, 05:58:27 am »
...Damn, I forgot about this game.

You see Leaf, last week, my PC went boom. I had to use someone else's to ask for replacements. I asked in Paranormal 12 and 1-Lynch, but I forgot that I was still alive in this one.

Oh, and Arch, now you know how I feel. Did you have a party as well?

3483
Roll To Dodge / Re: Roll To Dodge A Song (Turn 2: SCOOOOOOORE)
« on: December 27, 2009, 05:18:09 am »
Try to make a deal with the jokesman-see if he wants anyone rubbed out in replace of an accurate suit of royal armor.

3484
Mafia / Re: Broken Brothers Test Game (4/9)
« on: December 26, 2009, 03:42:28 pm »
You all wouldn't mind filling a quick survey after the game ends, would you?

3485
Forum Games and Roleplaying / Re: BiT3, a new Text Adventure.
« on: December 26, 2009, 03:30:51 pm »
Yeah, we may get tons of armor by wrapping various stuff around us, but what about weapons? Teeth alone won't help us much.

>Check for existence of something we could use as weapons. Bone-saws, scalpels, etc. If none, try to make one out of something.
You scout the room you're in a bit. Hoorah. Scalpels. The pair of fangs in the lower corner of your eye changes to a green silluette of a scalpel, but before you can do anything, 3 doctors charge in, all with pistols.

3486
Oh, I thought that, in some wierd, way, that way your post, and that was his base on passiveness. I prefer things in plain text, not quotes.

3487
Erm... Mr.Person? Role?

3488
Assuming I can;

After my predifined getup, I go into town and buy a disguise.

3489
Roll To Dodge / Re: LevelUp RTD, Turn 0
« on: December 26, 2009, 10:36:25 am »
OK, before I show you the turn, I should show you the calculation for EXP.

(DieRoll1+DieRoll2)*(EXPLevel+1)

So it totals up all of your rolls, and makes sure that EXPLevel 0s still get EXP. Oh, and all Die rolls are in Bold.

KineseN;
I break myself free from the restraints by channeling destructive magical energy. In this case Fire is a good choice.
You close your eyes and begin to concentrate really hard. (2+5-1) The chains burst into flames! You are now freed.

Gained;
(2)*(5+1)=12EXP/100

theevilmonk;
either way, examine shackles to see if i can open them or there is a fault in them
You hold the shackles close to your face. (3+2+3) You find the lock hole, and before you do anything, you realsise that they are unlocked! You shake them loose, at which point they break, leaving a fairly long pice of chain, which would make an ace wep.

Gained;
(3)*(4+1)=15EXP/100
Chain-While Equiped, +2 Stregnth during Combat

qwertyuiopas;
Magically gain the ability to optionally phase through objects of my choice!
You try to focus... (4+1-3) You think of the wrong spell and end up casting Thunder on yourself. (3) The shackles break free and (6+0) swing your arms loose before the Lightning hit you.

Gained;
(4+3+6)*(5+1)=78[/sub]EXP[/exp]/100

CJ1145;
Use my magical abilities to summon a goblin minion to unlock us all from our shackles.
Again, you focus, trying to open the portal to the Netherworld... (5+3-3) An goblin hops out. He undoes your shackles.

Gained;
(5)*(2+1)=15EXP/100
Obediant Goblin-The GM controls the Goblin unless the onwer gives a command for the Goblin.

RandomNumberGenerator
Using the lockpick I hid in my mouth earlier, unlock my right hand.
You scout your mouth for the lockpick... (5+2-3) You spit the lockpick out. Not much good on the floor, but probably within range of your feet.

Gained;
(5)*(2+1)=15EXP/100

kilakan;
Magically unlock my chains, while also trying to read the guards mind to find out where we are.
You focus on your chains. (2+4-2) They crack open. You then try to manipulate the mind of the guard. (3+4) Not only did you recover your location, which is The Emporer's Prison, Eporerio, you also made him toss down a ladder.

Gained;
(2+3)*(0+1)=5EXP/100

Frelock;
Rip the chains out of the wall with brute strength.
You pull as hard as you can. (1+1-3, Rounding to 1) Your arms come off. This means you are free, though.

Gained;
(1)*(5+1)=6EXP/100
Armless-All rolls involving hands have -3. Also, no Items can be equipped.

Mr.Person
Look around for a set of keys. If I find a set, float them over and open the locks. If not, just try to paralyze the guard.
No keys, sorry. You mentally try to stun the guard. (3+1-2) You manage to paralize his legs, but not without him noticing.

Gained;
(3)*(4+1)=15EXP/100

3490
Mafia / Broken Brothers Test Game (5/9)
« on: December 26, 2009, 05:23:24 am »
Make sure to read the Discussion for rules, because this is only a test game. This will not count against any game attendances you have.

1. Apostolic Nihilist
2. Zai
3. RedWarrior0
4. Mr.Person
5.
6. Grek
7.
8.
9.

3491
Mafia / Re: Broken Brothers Mafia-Discussion
« on: December 26, 2009, 05:18:25 am »
Ok, I think what we ned here is a test game. 9 players, 2 brothers, 2 scum. The rules on rules are mental, and this is bastard to the Brothers.

3492
I happen to know of a Vote Seer. He gets the 100% accurate vote count at the end of the day. He also knows how many votes a player puts on another-so he's a semi-role cop.

3493
Forum Games and Roleplaying / Re: BiT3, a new Text Adventure.
« on: December 26, 2009, 04:59:45 am »
> go back and follow my last comand.
You walk into her room, close the door behind you and... well, to make a long story short, once you were done, the girl had two holes in her neck, her blood was on your fangs and the moniter was bleeping it's head off. The blod did your health good, though.

Health-75
Armor-25

3494
Roll To Dodge / Re: LevelUp RTD, Turn 0
« on: December 25, 2009, 01:34:12 pm »
I would have the turn up if it weren't for the fact that my PC had all the rolls that I already plotted out, and is now off due to the fact that it was on the table that we had Christmas Dinner on. This post is coming from a DSi, see.

3495
Don't I have a +1 Negotiation?

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