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Mafia / Re: Weirdo Mafia Round 2! Sign-up Today!
« on: September 13, 2009, 07:07:25 am »
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If it is possible, I'd suggest making the duels deterministic without being unfair.I have to say, that would be a good idea.
Contributing ideas to the pot:
Wizards could choose specializations. This would affect flavor text as well as stats. For example, a generic wizard would normally have 10 stats across the board, but a generic wizard that specializes in Fire magic would have better attack and damage at the cost of health and defense.
Have health be a stored value, with dark wizard actions / duels reducing health. A player is only out of the game when their health reaches zero. The healer retains their once per game power, but can also restore health as a daily action and/or interference.
Have the "night" phase be the course of the duel itself. Allow duelling players to select moves to attack their opponent or defend themselves. This could be a very simple rock-paper-scissors type of system, or it could get really complex like spellcast. Interfering players would be able to choose when to do their thing as well as what to do. Night actions would occur in the background while everyone else is distracted watching the duel.