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Topics - Vermadus

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1
DF Gameplay Questions / Where do I power my pump stack
« on: March 15, 2010, 11:51:29 am »
I've been working on making a pump stack, And after finishing it, I wanted to test it, resulting in a rather hilarious magma flood.

Now, a savescum later, I have looked for a safe way to power my pump stack, but I can't think of a way.

The map/example is here:
http://mkv25.net/dfma/map-8252-cradlewind

The "pipe" in the middle will be completely submerged in magma in the end. I cannot connect the pump stacks to power on the bottom or top. Any dwarfy ideas?

2
DF Gameplay Questions / Using aquifer to absorb water.
« on: March 05, 2010, 11:19:04 am »
I've read on the forums a while ago about someone draining a ocean into a aquifer tile. I am wondering how to do this. Anyone had some experience with this?

3
DF Gameplay Questions / Liason problem
« on: February 28, 2010, 09:55:01 am »
at the second visit of the liason, halfway around the meetings my leader went stark raving mad due to a tantrum spiral. The liason left being not amused.

Now, a year after this, fortress restored somewhat,the liason returns! Sadly, all he seems to do is idle at my dining hall instead of conducting meetings to get me some precious bauxite.

I've assigned the new leader dwarf to manager/treasurer/broker. But the liason doesn't seem to care, and neither does the expedition leader.

How can i force my liason to have these meetings?

4
DF Gameplay Questions / Using windmills to power the screw pump
« on: February 16, 2010, 12:30:01 pm »
Hello! Recently i've jumped into the wonders of pump stacks and whatnot, and since manual pumping is for elves, i have tried to power the screw pump by windmills. But, it doesn't seem to work!

I have uploaded the map here:http://mkv25.net/dfma/poi-21507-questionmarkquestionmark

On the top are windmills, below that are axles and gear assemblies, which are all active.
Below that is a axle which is inactive, and so on, all the way downwards.

How do i make it work?

5
DF Gameplay Questions / Obsidian Farming
« on: February 10, 2010, 11:37:27 am »
I was reading the wiki on obisidan farming but tqo questions remain unanswered, namely:

What happens if you pour magma over water?

If, for say, on the same z-level, the magma was north, and the water is south, it would create a wall on contact and thus block off the rest right?

6
DF Gameplay Questions / Mountain leveling buggyness
« on: December 05, 2009, 12:34:25 pm »
Recetnly i've been trying to level out my 6 Z-level mountain, which honestly took more effort than expected.

anyhow, It's finally levelled out, but i have one problem, namely this:


For some reason there seem to be stones hovering in mid-air, and i was wondering how to make them dissapear. anyone here has ideas? ( besides the hide function, hiding then one by one is madness )

7
DF Gameplay Questions / do (skeleton) carp respawn in stream?
« on: November 17, 2009, 03:59:08 pm »
I've recently embarked on a location which has a terrifying stream, which includes zombie/terrifying carp and sturgeons and whatnot.

Due to the fact i started right next to the stream, my military dwarfs are kicking their butt with some causalities.

Now a season later, nearly all fishes are depleted, and i'm starting to wonder wether there will be more carp fishes, since i had great plans for them in the future.

So, my question is, will there be more skeleton carps in the stream, or is what i emabrked with all i have(had)?

8
DF Gameplay Questions / How do siegers react to magma?
« on: October 31, 2009, 11:42:04 am »
Hello!

No, the answer is not that they melt.  :P

I'm having a great fort plan, but it's based on an assumption that they try to avoid magma.

Here's the plan:
There will be a huge entrance corridor, and when the siegers are halfway, they will trigger a trap so that magma will fall from the z-level above to the corrider, not only effectively blocking their path to the end of the corridor, but also their doom due to the magma thats getting closer and the entrance being blocked off.

Now, what i'm wondering is two things:

The magma falls; will they still continue to the end of the corridor? after all, it's only magma that's trying to stop you, nothing else!

If they do realise they have no hope to get to the end, will they simply stop and say their prayers, or will they actually try to keep a distance to the magma till the end.

The reason why i ask this is because i want to have some fun involving grates, corridors and magma, make them trigger magma traps so they can panickly run about, which won't work if they just don't care anymore when there is no way out or in the fortress.

9
DF Gameplay Questions / A few questions:
« on: October 14, 2009, 11:46:32 am »
Hello!

I was wondering about a few things, which i dont know the answer of.

1: If a creature were to 'fall' 1 z-tile, how much damage would it take? And what for say 2 z-tiles or 3. Or does it vary per creature?

2: if i were to say, put a carp in a glass aquarium, or any creature at all surrounded by glass, what is the tile range for the dwarfs to get interrupted?

3: Do other creatures get scared/hesistant/flee-like of other wild creatures(behind glass)? ( example: goblins vs. bears behind glass)

4.

As you can see on the picture below, i have 2 bridges. My plan was to get some pressure plates a bit before the bridges. A example is: if some enemies were to walk towards the top bridge, they walk on the pressure plate, and the top bridge would close, and the bottom bridge would open. And then ofcourse when they reach the bottom pressure plates the opposite thing happens. How to get this to work?



10
DF Gameplay Questions / Set forbidden zones
« on: September 13, 2009, 06:22:21 am »
Hello!

I'm playing at a map where there is  magma at the surface, which is great, but theres also a tiny water pond near, where all my fisherdwarfs want to hang out, which seems to result in this:



Since i dislike my dwarfs burning to death, so the haulies can pick up their corpses and also burn to death, is there any way at all to forbid them coming near?
Edit:
1 minute later, and i dont like where this is going

First time playing in a magma map, and i haven't even touched it and its screwing me over already , fun!

Edit2:
Awww, everything burned down.

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