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Messages - gamegyaan

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DF General Discussion / Re: FotF: Dwarf Fortress 40d16
« on: September 15, 2009, 11:38:25 am »

I don't know if Windows does its accounting the same way, but I know that on POSIX-compliant systems (Linux, Mac OS X...) the directory's timestamp only changes if new files are created or deleted within the directory. Changing a file only changes the modified time on that file. So looking at the directory timestamp won't tell you when a save was last written to it if the filenames didn't change.

i just did a test on Windows, and its the same. The directory is modified only if you add/remove a file or modify directory structure in some way. Thanks, thats good to know! If you modify a file within the directory the directory's modified date does not change, only the file's date changes (obviously).

But that apart it seems like even after referring to the right directory, there is somethings missing in the last save. For instance I just logged back in the game, and 3 bridges that I remember building are no longer there. I think this might have to do with the cat-mouth-grip error thing which I fixed by modifying the raw files. I read on some other post that it can cause problems with saves, that might be what is happening with my saves.

anyway if anyone knows anything else that can cause problems with saves do post, search for saves in these forum boards does not throw up anything helpful.

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DF General Discussion / Re: FotF: Dwarf Fortress 40d16
« on: September 15, 2009, 03:35:24 am »
Since this is my first post on this forum, I have to start by saying, what an amazing, fantastic, mind-boggling piece of art this is!

With that said, I am having trouble with saves on 40d16. Most of the time (say 80%) the saves miss what happens the last couple of months before the save, sometimes they miss a whole season. I have autosave=seasonal, and autobackup=yes in my init.txt. I used to have this problem with 40d, and I got into the habit of saving and then quitting, before I restarted the game. But that doesn't seem to help here with 40d16

Aside from that, the game is much faster, and the zoom features are great!

gg
Make sure you start the correct save, that happened to me, too.
Let's assume you load spring, year 204, play until late summer 206 and save and quit.
The savegame 206-sum will be the autosave from early 206, while the savegame you loaded in the beginning, 204-spr holds your manually saved game from late summer 206.
This is because you are supposed to only load the embark-savegame and save on this. The seasonal saves are just backups.
It happened to me, maybe it happened to you, too. :)

By the way: Welcome in the forums!
thanks for the welcome and the help! I think that must be it, i'm going to log in now and see if it works. But it sounds like thats what is happening, I'm looking at the wrong folder for the current save. All though, this is one thing I do is always check the current modified stamp, and always load from the most recently modified folder. But maybe if its writing to the folder that I launched the game from, which is an existing older folder, it doesn't show up as currenly modified or something? Anyway I will let you know if that fixes it.
thanks again!

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DF General Discussion / Re: FotF: Dwarf Fortress 40d16
« on: September 14, 2009, 12:21:14 am »
Since this is my first post on this forum, I have to start by saying, what an amazing, fantastic, mind-boggling piece of art this is!

With that said, I am having trouble with saves on 40d16. Most of the time (say 80%) the saves miss what happens the last couple of months before the save, sometimes they miss a whole season. I have autosave=seasonal, and autobackup=yes in my init.txt. I used to have this problem with 40d, and I got into the habit of saving and then quitting, before I restarted the game. But that doesn't seem to help here with 40d16

Aside from that, the game is much faster, and the zoom features are great!

gg

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