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Messages - Genoraven

Pages: 1 ... 14 15 [16] 17 18 ... 23
226
DF Modding / Re: New patch question.
« on: April 21, 2010, 03:18:49 pm »
Okay good, that means I can just copy pasta files. Thanks!

227
DF Modding / New patch question.
« on: April 21, 2010, 02:37:28 pm »
What part of the raws or files contains the changes to undead creatures? The part that makes them killable? Because i want to move my modded raws over but i don't want to accidentally overwrite the changes. Is it in the raws or is it hardcoded?

228
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 21, 2010, 02:01:56 pm »
I feel the need to say this. A chaotic alignment doesn't mean mean that you just run around doing whatever willy nilly, though that is certainly a way some people do it. Rather it's that you follow your own set of personal guidelines.

229
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 21, 2010, 11:22:32 am »
I don't remember whos idea this was but it's like the Elves value life above all and most cant stand to see it end, so but consuming the flesh of the fallen they think that this ensures that a part of the being will stay around.

As to the mounts discussion. You can get one if you want. It's up to you. If you think you want to spend the money one it and it would fit your character by all means get one.

Yeah i'd like if the players made a log of some kind. It allows other people to see what's gone on and and it gives a players perspective for me.


I think there would be some dwarven mages, but they would be rare. Dwarven magic usually manifests in the way of artifacts.

230
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 21, 2010, 12:51:42 am »
IRC. The benefits of being able to say "roll a reflex save" And have the player immediately do it and immediately get the result back outweighs the benefits of a play by post.

231
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 21, 2010, 12:37:05 am »
So just stopping by for some updates and more information.

I've got a general direction for the story and a start in mind. Just a matter of doing the campaign now =P

See, my dming style is to make stuff up as I go along. The reason is that players tend to take that beautiful handcrafted story you have made an rip it to shreds. And I'm not about to railroad just to preserve a bit of text. So I just plan some major events and work my way to each one.

I usually make judgment calls based on logic. Like "how would this function with all these different parameters".


As for the story, You're going to start in a bar/inn (original I know). As far as I've imagined you guys wont have known each other. Though if you guys want change that that's fine, just let me know. The bar/inn is called simply "The Adventure Inn" It's situated between the foot of a mountain and the ocean. Overhead is the Great dwarven Intercontinental Lavaduct. Rising several hundred feet up and made from monolithic carved and interlocked blocks of Diorite it is an imposing structure on many skylines and can be seen for miles. Its is alos used for navigation for sea-mariners.

My highest priority is that my players have fun. I hope that's reassuring.

232
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 20, 2010, 03:17:24 pm »
Wednesday next week is what i have planned.

You can use this link to see the other characters that have registered: http://www.thetangledweb.net/forums/view_campaign.php?cid=815

233
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 20, 2010, 12:30:01 am »
Max first level the roll each level.

234
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 11:40:43 pm »
Nah don't worry, It's just that I've forgot to save it before, like when i was first using it.

235
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 10:55:48 pm »
Your character sheet is empty, did you forget to save or have oyu just not made it yet?

236
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 10:31:28 pm »
search "Bay12games 3.5 campaign"    

237
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 10:05:12 pm »
You could put it in the read only section of the notes if you don't want anyone to see it. I'll be able to see it but the other wont.

238
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 09:54:56 pm »
Well if y'all do it at 6:00 EST then I can't do it, I have classes.  If it's play by post, I can do that, though those aren't near as enjoyable.
Sorry to hear that.

Well, the site's taking forever for me to load, bleh. Dx

Should update the first post with relevant information about things to help newcomers not have to sift through the thread for it all.

sifting through the thread is a rite of passage though! Also it seems that we have enough players, so as jerkish as it sounds I'm not too worried about newcomers.

239
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 03:17:47 pm »
Next, plus it will give more time for people to submit characters and what not.

240
DF General Discussion / Re: Dwarf Fortress in DnD
« on: April 19, 2010, 03:10:19 pm »
Yeah I'll take Wednesdays off from work.

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