Speak to my economic advisor about the current state of the realm's finances. Specifically, if there are any resources of note within the realm, and the average wealth of merchants/nobility within the realm.
Speak to my foreign affairs advisor, about the state of our intelligence network and what we know of our neighbours and the nearby islands.
Speak to my internal affairs advisor, asking them about the state of our intelligence network and the current state of realm security.
Introducing a system to keep the populace trained in combat would require 3 gold per season for every 100 individuals, or about 150 gold per season. (3% Upkeep)
Let it be done. Also, have each locality informed that there will be an annual inspection of any trainees they feel confident enough in the quality of to send to the inspection, with the best troops being marked for possible advancement within the armed forces; possibly even a (well paid) job in direct service to the nobility. However, they should be certain of the skills of any troops they do send; frequently wasting the time of the inspectors with poor quality troops will be frowned upon.
Building a bridge across the strait would cost 100 gold, but increase your income by 20 gold per season from trade.
Do so. Also send a message to 15 requesting negotiation of a trade deal. Make sure the bridge is well fortified against attack from 15. Also, begin construction of ports for fishing boats.
Building a Mine in the mountains would cost 100 gold, but increase your income by 20 per season.
Do so. Also survey the mountain for good sites for fortifications, look for passes, and begin construction of an underground necropolis. Skulls of the Undynne must be kept well guarded!