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Other Games / Galava: pillaging, building and figging medieval empires, no dwarfs YET.
« on: September 22, 2009, 05:39:30 am »
Galava
Use that link, you get extra starting resources, I get extra starting resources and we all live happily ever after.
Until, of course, you get to 60 progression, leave peace mode with a half decent army and your inner province gets occupied. Don't leave peace mode without a decent army, decent being as much as your current high cap allows you to.
The game is a pbbg (persistent browser based game), a genre with such notable titles as CyberNations, AstroEmpires, The Fall and many others. One could consider it a sim game, where you are tasked with building your empire and beating off threats, while managing to turn into a threat yourself.
At this point, I expect you will be having one of two reactions:
A. Why would I even bother with this game? Well, it isn't as bad as it sounds. In fact, it's pretty good. Learn how to play the game properly, join a Decent Guild, and have fun.
B. This looks fun! I'm glad you like it. But that doesn't mean you don't have to join a Decent Guild. Decent guilds offer protection, guides, aid, and lots of extra Funtm.
How to start out? I Suggest you read the tutorial first. Admin made it, so it must be right. After you read the tutorial, join a Decent Guild, and see what they have to offer. But, a good idea would be to start out with a forest/mountain province, and explore land at a 1:1 ratio. Then build structures, and explore more land. Rinse, repeat until you get to 500 land. then start buying progression.
Lets talk about that spiffy decent guild now. RCi is a unique guild. Why, might you ask? from a b12g forum member's perspective, we have the Dwarven Mining Consortium, a subsidiary that focuses on production of stone, and if the times are tough wood. Other than that, we do have a pretty good community, some gimped up SMF forums and dwarvenly madness which drives us to raid guilds 5 times our size and win. Oh, and guides galore, lots of aid to help you and your peons grow big and strong as well as armies of Combat Wombats.
Use that link, you get extra starting resources, I get extra starting resources and we all live happily ever after.
Until, of course, you get to 60 progression, leave peace mode with a half decent army and your inner province gets occupied. Don't leave peace mode without a decent army, decent being as much as your current high cap allows you to.
The game is a pbbg (persistent browser based game), a genre with such notable titles as CyberNations, AstroEmpires, The Fall and many others. One could consider it a sim game, where you are tasked with building your empire and beating off threats, while managing to turn into a threat yourself.
At this point, I expect you will be having one of two reactions:
A. Why would I even bother with this game? Well, it isn't as bad as it sounds. In fact, it's pretty good. Learn how to play the game properly, join a Decent Guild, and have fun.
B. This looks fun! I'm glad you like it. But that doesn't mean you don't have to join a Decent Guild. Decent guilds offer protection, guides, aid, and lots of extra Funtm.
How to start out? I Suggest you read the tutorial first. Admin made it, so it must be right. After you read the tutorial, join a Decent Guild, and see what they have to offer. But, a good idea would be to start out with a forest/mountain province, and explore land at a 1:1 ratio. Then build structures, and explore more land. Rinse, repeat until you get to 500 land. then start buying progression.
Lets talk about that spiffy decent guild now. RCi is a unique guild. Why, might you ask? from a b12g forum member's perspective, we have the Dwarven Mining Consortium, a subsidiary that focuses on production of stone, and if the times are tough wood. Other than that, we do have a pretty good community, some gimped up SMF forums and dwarvenly madness which drives us to raid guilds 5 times our size and win. Oh, and guides galore, lots of aid to help you and your peons grow big and strong as well as armies of Combat Wombats.