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Messages - Sindain

Pages: 1 ... 6 7 [8] 9 10 ... 49
106
Other Games / Re: Fire Emblem: what
« on: May 06, 2016, 04:21:57 pm »
But they also do it for MY duel attacks right?  I like duel attacks.  When I'm doing them.

...this is what you're supposed to be using your useless characters for isn't it?

Pretty much.

Guard pairs can still be the supporter in a duel attack, they just can't initiate them.

107
Other Games / Re: Fire Emblem: what
« on: May 06, 2016, 04:11:25 pm »
So the team up mechanic in Fates makes the "can I die in one turn" math a bit confusing.  Its a big step up from Awakening's utterly broken win button, I'll give the devs that.  But it feels like I need to either dedicate a character on a chokepoint to tanking and nothing else, or do Xcom style "kill everyone in one turn or run away" tactics.

Put one of those "underleveled but high potential" characters, a mage, behind 2 other characters in a 2 tile wide hallway.  The only enemies are a mage and a cavalier who doesn't have a javelin.  Mage walks up, hits my weakling, and then the cavalier jumps forward 3 tiles to stab him with a lance and kill him.

Protip: guard pairs completely nullify duel attacks. Make sure everyone in attack range is in one and you'll be ok.

108
Other Games / Re: Dark Souls 3: Sunbros unite
« on: April 27, 2016, 08:35:37 pm »
Has it officially been declared that this is the last game in the series?

I'm not sure if there's been an official declaration by whoever is From's PR is but there is a interview with Miyazaki floating around where he said (paraphrased) "This is the last one in the series, and there won't be any spinoffs, tie-ins etc."

109
http://store.steampowered.com/app/394970/

Deadbolt: the newest game from Hopoo Games, the guys who made the quite lovely action roguelike Risk of Rain.

from the steam store page:
Quote
DEADBOLT is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising. Play and complete missions given to you by the mysterious fireplace as you become the avatar of death. While the reaper has an impressive arsenal and skillset to kill the undead, he has one flaw - he dies in one shot... leaving you with no room for error.

It was released last week to... basically no fanfare. I've heard literally nothing about this game. I only found out about it today thanks to the musician's YouTube channel. It's getting rather good reviews on Steam though.

So, has anyone gotten their hands on the game? Any opinions?

110
Other Games / Re: Fire Emblem: Fates is out!
« on: March 10, 2016, 11:16:18 pm »
I married Oboro, myself. Partly because of the eugenics factor and partly because I found her somewhat charming, but holy crap does she like her double entendres.

On chapter 21. Is it just me, or does the game got weirdly easy after you promote everybody? The last real challenge I had was chapter 15.

That area is definitely pretty easy in Birthright. Wait til you hit 23, it gets quite a bit harder for the last couple missions.

111
Other Games / Re: Fire Emblem: Fates is out!
« on: March 09, 2016, 01:43:37 pm »
I've unlocked the music that played during the E3 trailer for the game. And it's awesome.

The good stuff begins at 00:29.

I love your soundtrack, Fates. Keep impressing me.

That's also the battle theme for late game Birthright. It is indeed awesome.

112
Other Games / Re: Fire Emblem: Fates is out!
« on: March 09, 2016, 08:40:58 am »
*snip*

Spoiler (click to show/hide)

113
Other Games / Re: Fire Emblem: Fates is out!
« on: March 06, 2016, 02:50:43 pm »
If you want to clear everything, good luck. Xander is pretty much invincible unless you've been grinding like crazy.

The question was about clearing the map. Beating the mission takes a turn and is trivial, killing everyone... not so much. Xander wasn't too bad, but the other guy... he sorta butchered half my dudes when I tried to take him on. Did kill him, but the price was too high, so I loaded and skipped him on the second go around.

Yeah. After Xander one-shot one of my guys on my first try and I noped out of there. I don't even want to think about trying to kill Garon.

Based on the difficulty of the following levels it seems the designers didn't expect the player to clear much of the level anyway, so completionism seems to be the only real reason to do so.

114
Other Games / Re: Fire Emblem: Fates is out!
« on: March 06, 2016, 02:10:13 pm »
I just hung out in the starting area storm and archered the hell out of them. I'm pretty sure everything in that map is flying, and you have at least three archers at this point.

Anyone manage to clear Birthright 12 without losing half their army?

Flyer+Corrin. Move to end point. Win.

You only need Corrin to escape, so its really simple if you just pair him with a flyer. If you want to clear everything, good luck. Xander is pretty much invincible unless you've been grinding like crazy.

Though you can get the treasure without fighting Xander or most of the enemies if you move fast enough. The outlaw standing next to it will swipe the treasure but he will still advance and attack you, so you just need to get in his range and murder him.

115
Other Games / Re: Fire Emblem: Fates is out!
« on: March 06, 2016, 01:34:31 pm »
Thats the boat and flyers one right?

What I did is wait for them to charge at the middle storm area, and then I pulled a fighting retreat back to the starting area storm. I concentrated most of my forces on the top side (where the boss comes from) and waited for when the boss + all the promoted flyers moved onto the actual boat area. I then counterattacked, killing both the boss and any other promoted flyers in a single turn. Don't be afraid to use Reina to take the boss or malig knight out. If you make sure everyone is in guard pairs and grouped up you should be able to survive all the lesser enemies trying to kill you. Especially since they'll focus on Reina and Takumi who are both pretty tough.

Meanwhile I had a smaller group on the bottom side of the boat continuing to pull a fighting retreat vs the bottom group of flyers. By utilizing the storm area two guard pairs where able to fend off the entire bottom flyer group for about 5ish turns, which gave my other group plenty of time to clean up the top group. Once the top group was finished, taking out the rest with my entire team was pretty simple.

This was on hard classic with no farming, so it should work unless you're playing lunatic.

116
Other Games / Re: X-Com 2: Welcome Back, Commander.
« on: February 22, 2016, 11:54:29 am »
Had my first run-in with Chryssalids. Retaliation mission, naturally.

First impressions had been underwhelming because... well, I had a sniper grapple up to a roof to watch for enemies further forward, and he managed to aggro a pack of three 'lids to himself (and away from a few juicy civvies strewn about). On their turn. So all they did was surround him and stare menacingly because they could only use their "scuttle to cover" actions and not attack.
What? I know for a fact that they will attack your soldiers on reveal. Its the reason I always roll with a bladestorm ranger in a war suit and hellfire armor in missions with chryssalids.
When a pod is revealed on the alien turn by happening across your soldiers, they don't get to attack.  Just scuttle to cover.

Ironically it can be a lot more advantageous to the player than launching an ambush, particularly if you're set up in overwatch.  You get the overwatch as they scuttle, then you get a full turn of actions to deal with them.

I'm pretty sure 'lids only get an attack if you active their ambush attack when they're burrowed, not when you activate a pod.

If you're going to run into an almost always non-cover spot, you need to damn hit. Otherwise you might as well just shoot the alien instead of sword. Untouchable is a long ways off from squaddie and only covers one shot per turn.

The solution for this scenario isn't Untouchable, but Implacable. I can't remember what the other option on that level was though. Probably something much more useful.

Bladestorm's the other choice.

117
Most of the tanks do have some way of healing themsekves. Only barbarian doesnt. And shes got aldrenaline rush, which is almost as good.

Man at Arms doesn't. Crusader only has Battle Heal which is garbage imo, and is significantly worse than Solemnity in terms of self heals.

Adrenaline Rush is pretty solid though.

118
Other Games / Re: Fire Emblem: oh yeah, Fates is about to come out
« on: February 14, 2016, 04:23:55 pm »
The paladin's crit animation was one of my favorites. Relatively simplistic but oh so satisfying.

119
Other Games / Re: X-Com 2: Welcome Back, Commander.
« on: February 12, 2016, 11:58:31 pm »
Yeah, that's why you kill those guys first. Or mind control them and shield all of your soldiers.

120
Other Games / Re: X-Com 2: Welcome Back, Commander.
« on: February 12, 2016, 05:30:07 pm »
Literally every time I've seen an alien panic they shot at one of their people.

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