Has anything more been added in the way of a late/endgame in the last year or so? The last version I played was the major release of the Romero one, I believe. And I always get to the same point with my characters - I start in a city, make a safehouse at the corner of it, and slowly fight my way through clearing out zombies and gathering supplies. And then typically I've found a half-decent rifle and can kill just about anything from headshots. I raid labs for a while getting mutations and bionics and such, but kinda quickly get bored because of the lack of any lategame challenges.
So is there anything new to alleviate that?
Not really, IMO. I don't think roadblocks and the such were in Romero but there less of a late game threat and more of just instant death until you learn how to handle them, and then fairly easy.
I myself have only really tried melee characters, the closest I got to a ranged character was one focused on throwing which I soon found was a pain since any and all wearable storage that I know of will negatively affect throwing since eye, torso, hand and leg encumbrance are all bad for for throwing(legs for quickly moving around and picking things back up since you cant hold that many). I tried archery, but taking 2-3 turns to fire a single arrow seemed like a deathwish compared to punching them 2-6 times per turn.
How do you usually make your ranged characters? What are your presets and strategies?
Archery really really really sucks balls when you first start. The key to being a good archer is just putting time into getting your skills up and getting to the point where you can make metal arrows. Once you get that far you hit pretty hard (and fast) with bows, maybe not as much as an equal skill melee char but pretty good damage nonetheless. If you wanted to be a good archer from the start I would probably recommend dumping several points into archery and fabrication. Iirc you need 5 fabrication to start making metal arrows so drop two points into that and you're almost there.
Also you don't really need to build special to use guns so most of my chars start as melee and segway into fusion gun spam later on.