16
DF Gameplay Questions / Re: How do I attack the elven trade caravan?
« on: December 18, 2009, 05:59:14 pm »
It is also kind of fun to just lock them up somewhere...muhaha!
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Safe-Keeper has changed the prices of goods.
One quick tip:
On embark, use turtle as your main food source. The shells will be practically needed for strange moods.
- Set ignore refuse from outside and all forbid orders to forbid.
Keep in mind the quality of the siege components has a big impact on their accuracy. Crap components make for crap catapults. This unfortunately means you need to spend a lot of wood on making useless siege components.
What's the skill of the siege operator? Catapults have terrible accuracy, and if the operator isn't highly skilled you might have to wait a long time for a hit.
Just out of curiosity, were the rocks passing through the second layer of fortifications?
Catapults need targets. A "prisoner" (noble, yes?) isn't a valid target. A goblin prisoner should be though.
Balistas are area-of-effect. (Or swath-of-effect, something.)
They might fire the catapult, but they aren't firing -at- your noble.