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Messages - Creaca

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151
General Discussion / Re: Stephen Hawking is afraid of aliens
« on: May 07, 2010, 08:37:41 am »
I'm gonna quote my Physics prof, who probably stole this from somewhere, and say: "A state is not defined by its system of government. It is not defined by its religion, or its people, or its language. It is defined by its monopoly on violence. A state that has lost the monopoly on the capacity to inflict violence is a failed state."

So, yeah. Rule of force has worked in the past, and will work in the future.

True, but still. Blowing up a few cities alone wouldn't be the end of it. They'd need either a large force to enslave the local population to work, or some kind of remuneration to those that do mine for them.

Humans never work for free. We'll work for pay, work to avoid pain or death. But only if these are immediate, and real.

Which begs the question, why not just mine an easier target?

As for possible uses for earth? Luxury for one. Earth has some very pretty sights, certainly rare sights in a work dominated by lifeless rocks. Our flora and fauna are unique to our planet.

Another possibility is colonization. Earth is already in the galactic 'Sweet Spot' for life. It'd be much easier to re-purpose to suit Alien needs then a barren rock with a weak atmosphere.

152
Other Games / Re: Halo: Reach Beta
« on: May 04, 2010, 11:16:31 pm »
I'm liking the character designs. Oh Scout Spartan Chick, you are so hot.

153
General Discussion / Re: Fantasy Race Mental Images
« on: May 04, 2010, 10:47:01 pm »
Humans are normally boring in most fantasy settings, the other races already act as common human stereotypes or deconstructions of stereotypes.

Dwarves- Hard Drinkers, Harder Fighters, and the best builders around. Terrible friends.

Elves - Jerks, every one of them. Always.

Goblins - I love the Warcraft Goblins. Unapologetically evil, smart as a whip, with brilliant but dangerous and unstable machines that make up for thier physical shortcomings. They are a huge economic force, but also  have no problem strapping bombs to their chests and beating their enemies with superior firepower and numbers in a very interesting way.

Kolbolds - Fun race, I've always loved the DnD Kolbolds, Deekin, that little rascal.

Dragons - Huge Cruel Monsters that would rather tear the princess limb from limb than bring her back to the lair, they exhibit human or greater than human intelligence, but feral animalistic instincts.

Gnome - Dead, all of them. Dead.

154
General Discussion / Re: I like anime, do you like anime?
« on: May 04, 2010, 10:23:21 pm »
Air Master.

 A story about a former gymnast who gets into street fights to get back the thrill she use to feel during competing. The shows fight choreography is done by the same guy who did the fight scenes in Dragon Ball and Dragon Ball Z, thankfully he doesn't have to stretch things out for filler (Poor DBZ...) so it looks really awesome. And don't think this show pulls any punches just because the main character is female, asses are kicked, quite brutally at that.

155
Other Games / Re: Video Games Can Never Be Art
« on: May 03, 2010, 11:44:40 pm »
Of course video games are Art. In ~all~ games ideals are expressed, intentionally or not.

Hell, many current video games for the most part are just interactive movies involving writers, musical scores, scripts, actors, climaxes, ect. To deny them the title of 'Art' is either to deny Movies are Art, or propose that by interacting with a work of Art, it ceases to be Art.


Also, if you automatically assume that all Video Games have no Artistic Ambitions because they are also a product to be sold; created by a group of people working together towards that goal, then all of the work of Shakespeare would also cease to be Art.

156
Other Games / Re: World of Warcraft
« on: March 12, 2010, 08:45:15 pm »
I'll be coming back for Cataclysm. Goblin Warlocks? Ohohoh yes please.

157
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: March 11, 2010, 11:25:10 pm »
Did someone change your laws before all that Micro? Because otherwise it sounds like you stomped all over law 1.

158
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: March 05, 2010, 06:42:06 pm »
The Goonstation boys just released a closed build of their new station. It's pretty buggy,but it's is still in beta. I like the way the station flows, and some of the new additions. (Working Camera's, Syringe Guns, Vast Improvements on Lag, and more robust and realistic decompression when there is a hull breach) are setting this up to be really awesome. Still on the server checking out the variety of new additions, I'll post them later.

159
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 27, 2010, 09:34:33 pm »
I tried getting on earlier today, and the griefing was so bad I actually went back to the goon server. Seriously, I was dealing with people just walking into the middle of what I was doing and killing me on the spot.

160
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 24, 2010, 10:01:14 pm »
Really? Have the Goons really just bullied off every other server just like that? Jesus.

161
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 23, 2010, 11:30:08 am »
Underused? Sounds like the wrench. That only gets used for connecting canisters and breaking down walls.

162
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 23, 2010, 11:12:29 am »
Yes, you just have to bypass the double electrified bolted doors and the laser turrets...

Just ask the Captain, Head of Mantenience, or Head of Personal to get it for you. Or just tell the AI you need it. If you're after the AI modules for 'less altruistic' reasons. Then It's totally fair to make it difficult to get into the AI core. Or at least force you to trick someone.

163
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 23, 2010, 12:34:31 am »
I think I've fallen in love with the Medical Doctor job. Now if only people would bring injured people or corpses to the Medbay every now and then.

164
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: February 21, 2010, 10:15:04 pm »
Shame that the Bay12 server isn't coming up on the list.

165
General Discussion / Re: ASCII Draw
« on: February 19, 2010, 09:50:30 am »
Here's a Sample of my accredited and acclaimed ASCII Art.
Spoiler (click to show/hide)

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