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DF Gameplay Questions / Decreasing migrant waves
« on: February 28, 2011, 05:20:45 pm »
I get way to many migrants way too quickly. Is it possible to decrease the size of the waves without lowering my population cap?
April 23, 2024: Dwarf Fortress 50.13 has been released.
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News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
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I really don't mean to be nosy or rude, but what might you have a degree in?You're not being nosy, I'm flattered you asked really
BA in English with a focus in Creative Writing. Trouble is, this degree serves no real purpose career-wise unless I become a teacher. And I don't like teaching, just don't have the patience or aptitude for it. Same with journalism. To quote my high school journalism teacher, I "don't have the balls." I know that Creative Writing is exactly what I like and where my talents and interests lie, but unless I get a copywriting degree or game design degree to go with it, it doesn't lead to anything.
Oh yeah, the reason I came here. I'm playing Dragon Age Origins. I really want to hate it for the DLC stuff, but I can't deny being AAA is a positive thing. No more Emowyn, no more embarrassingly dorky intros like NWN2, it's a cool game, and I like it.Agreed, definitely enjoyed Dragon Age. A moral choice system with either difficult decisions or very very tempting evil choices, vibrant characters with interesting and unique personalities (at first I dreaded meeting the golem from one of the DLCs, but the moment he started speaking I figuratively hugged the developers). I've heard complaints that the skill system is imbalanced, but seriously, it's a single player game, deal with it.
Those parts of the world would be incredibly rich if scientists discovered how to harvest badassery as a renewable energy source.
try learning blender. it's free.*googles*