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DF Modding / Re: Suika Fortress UPDATED- V0.7 or V7 10 Desires yukkuris and Inabas everywhere!
« on: February 15, 2012, 11:48:53 am »
Finally down to the last third of programming behaviors!
I've only got the Mugentsu and Gegentsu from LS to place in their behaviors, then follow up with Mystic Square's crew's behavior,Sarielkkuri and Konggara yukkuri non-humanoid PC-98 creature, and finally the animals.
Also need to test out the recommendations coding I got for Rukkuto's self destruct burn time.
This last 3rd will probably the most time consuming since these characters are more special in their own way compared to the rest.
Also I think I'll bring up something special I'm considering adding for the next update following the migration to 0.34.xx update.
All I'll tell you about it is that the talking to some friends on MotK about it and they loved the concept since they feel it would be refreshing compared to what I've been doing up to this point.
Hint: It's a familiar animal that I've already added in previously but looking into further...
Also Rinnosuke about night creatures: Depends on what your looking for? Are you looking for the Touhou character night creatures? Cause if so, it's going to be like trying to find a needle in a haystack. They're one of a kind and don't really capture others to breed more. Which is perfect since I wanted them to be special in thier own way. The only way I can recommend to locate them is to during map generation turn on your caves in the map, and export info and look up the cave which your Touhou lives in. Locate said cave through legacy then you'll find them easily.
Otherwise the hardway would be to go through adventure mode till you find a Touhou character.
I've only got the Mugentsu and Gegentsu from LS to place in their behaviors, then follow up with Mystic Square's crew's behavior,Sarielkkuri and Konggara yukkuri non-humanoid PC-98 creature, and finally the animals.
Also need to test out the recommendations coding I got for Rukkuto's self destruct burn time.
This last 3rd will probably the most time consuming since these characters are more special in their own way compared to the rest.
Also I think I'll bring up something special I'm considering adding for the next update following the migration to 0.34.xx update.
All I'll tell you about it is that the talking to some friends on MotK about it and they loved the concept since they feel it would be refreshing compared to what I've been doing up to this point.
Hint: It's a familiar animal that I've already added in previously but looking into further...
Also Rinnosuke about night creatures: Depends on what your looking for? Are you looking for the Touhou character night creatures? Cause if so, it's going to be like trying to find a needle in a haystack. They're one of a kind and don't really capture others to breed more. Which is perfect since I wanted them to be special in thier own way. The only way I can recommend to locate them is to during map generation turn on your caves in the map, and export info and look up the cave which your Touhou lives in. Locate said cave through legacy then you'll find them easily.
Otherwise the hardway would be to go through adventure mode till you find a Touhou character.




