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General Discussion / Re: What are your fears/phobias?
« on: July 29, 2010, 04:50:46 pm »
Asking for help at a store.
April 23, 2024: Dwarf Fortress 50.13 has been released.
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I've bought the game for Three people..
Four if you count the Christmas gift thing.
And Five if you count me.
Why did I do this?
mufflesCthulhu
I don't know what Pesterchum is, is there a reason everyone uses the wordWord format for the name?
Anyway, you know what would be awesome?
A D&D Campaign (3.5, for some reason 4e doesn't have the right feel for it) where the players have a ship and can explore the high seas. Pirates, sea monsters, treasure, undersea grottoes, all that stuff. If I weren't afraid I'd flake out after the first adventure I'd run it.
QuoteMaybe the choice quotes of the event, though, came when Kotick talked about Activision’s developers; you know, the guys who actually make the stuff he gets so rich from. You’d think he’d have a bit of respect for them, right? Oh no, Kotick’s goal over the past 10 years has been – you couldn’t make this up – “to take all the fun out of making video games.” How? By instilling a culture of “scepticism, pessimism, and fear” amongst the company’s staff based around the economic depression and an incentive program that rewards “profit and nothing else”.
Does anyone have this quote in context?
Saint/Sir P:Quote from: Henry FordThere is one rule for the industrialist and that is: Make the best quality of goods possible at the lowest cost possible, paying the highest wages possible.
That's non-evil capitalism.
1. Stop making threads OP.
2. OH GAWD SOMEONE IS DOING THEIR JOB! OH NO A BUSINESS MAKING MONEY? OH GAWD EVIL EVIL! CAPITALISM IS GUD BUT FUCK ANY COMPANY THAT DOES WELL AND MAKES MONEY! OH GAWD NO!
Seriously, get real.
Okay, what happens in October-November that causes the rush of birthdays in July?
Cold->stay-in-bed->*ahem*->babies! ?


Why do I always, always get enraged when I hear someone not read the link?QuoteOnce you get over the steep learning curve, the multiplayer options are insanely addictive.
Multiplayer, by its very nature, has a steep learning curve, since you're going up against experts who know every single trick in the book. Sure, you might do okay in single-player, but once you step online, expect to be clobbered senseless.