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DF Modding / Re: Clay stuff
« on: March 23, 2010, 11:14:56 pm »
You could add a type of stone to to the various lands called "Clay Deposit" which you could mine out and smelt into clay bars or blocks.
March 6, 2024: Dwarf Fortress 50.12 has been released.
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...Oh my Armok, do you know what this means?!Urist McNerd cancels life: Playing Human TownSomeday it probably will get to the point where somebody will build a dwarven computer that can run a second copy of Dwarf Fortress.
And then we hit some sort of infinitely recursive singularity and the universe collapses
What if we're that second copy? Or another copy of a copy in an infinite nest of copies?
OOT, can he be modded to use armorsmithing, blacksmithing, etc? On the first page I read an explanation concerning copper stuff and someone said that they come from some sort of kobold capital that is advanced enough to produce them - perhaps a noble blacksmith could be a reward for high population and exported wealth?
No, and that's not possible. It is, however, possible to mod nobles in the next version, although it'll then be impossible to control which specific labours they do. You'll be able to create a noble which does work, but not one that'll specifically smith or hunt or anything.
QuoteI havent used stonesense in a while, but I believe they use stools instead of chairs so that they can be sat in all directions.
You could in theory make a bench, all you'd need to do is edit the chair sprite so that they look good when put together in rows.
Same thing can be done with tables to make it possible to have very large tables.
Very true, and an astute observation. Yet the facing problem remains. The reason tables work without facing is that they occupy the entire square with their sprites. Chairs are drawn smaller. Thus even if chairs were wider or longer, the same effect couldn't be achieved without making the chair sprite take up the entire square as the table sprite does.
Good idea, but unfortunately, facing is a major challenge to isometric drawing in game. For proof, look no further than stonesense stair sprites. Their facing issues are legendary, but entirely understandable given game limitations.
(Though perhaps a spiral staircase or stairwell sprite could fix this).
1. You don't need to make a new topic. Plenty of people were following the old one.Ah, my mistake, I didnt notice it at the end there.
2. That looks about as good as you're going to get. The sieges won't get much bigger, but they'll run for much longer. Big populations mean lots of reinforcements.
3. The tag is [NOFEAR], and it's already on there.


So you are paying for a guy to make a game that you have not yet played and cannot play - only a "alpha" version till it's "done" correct?I think there is something inherently wrong with paying for a alpha game.
You are paying for the whole game, he just hasn't finished making it yet. He still has tons of ideas for other features.