Lag problems = leaks I suppose, and they should be fixable
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I would actually love randomly generated caves and towns, so if you could help with it, it would be awesome
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And well, which kind of help do you want to offer?
Did you code AI or scripts for enemy units' movement? Because these I need most, for clever ambushes and sieges.
Yeah, I know they were fixable, but by the time I found out that the problems were there I had far too many triggers to fix without going crazy

(I am actually working on a completely redone version now, but am unsure if the caves would even be possible via triggers.)
I have not coded ai or enemy unit scripts, but it shouldnt be too awefully difficult.
edit: I was going to put the old one up for you to see but unless you use the editor I was using you wouldnt be able to. I dont recall the name but I think it was something like Jass Newgen.