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« on: June 13, 2012, 05:39:26 pm »
Alrighty, I'm one season into the second half of Sizik's turn. I can tell this is going to be a lot more challenging than the last round.
First of all, there's the constant onslaught of undead chinchillas, wombats, and miscelaneous birds. Turns out fighting the undead gives some pretty bad thoughts. Right now I'm really hoping not to end up with a berzerk woodcutter or miner slaughtering the rest of these fools.
The cliffs on this map are pretty dramatic. Certainly the most sheer I've seen since 40d. I'm really looking forward to seeing how we end up integrating them.
Prospected down a few levels so far. Lots of gems, but haven't run across any metals. We may have to rely on goblinite.
The map is deeper than I expected. The bottom layer is 180ish levels below the surface. Not sure how that's distributed, though, and how far away magma is.
Lots of trees on the surface. I usually don't build constructions with wood, but it's easy and accessable so I'm using it now while I churn out blocks. Once I don't need them for walls and floors I'll probably switch the wood over to glass production.
General fortress design is still up in the air. I think I'm going circular, but I'm trying to keep it interesting. Right now my priority is sleeping/eating space for everyone. Stepping in at turn 7 last time I didn't really appreciate all the little challenges with not being able to burrow underground quickly.
Edddit. Looks like it freezes in the winter. Didn't see exactly when, but it's 11 Timber right now. I'm trying to set up a pond-draining underground cistern (which will actually be easier while everything's frozen). Hopefully no one gets injured before the thaw. I've failed at these in the past, so I'm hoping my design is sufficiently tweaked.
With no river the only traditional renewable source of water will be (possibly) the caverns. I encourage someone down the line to take a crack at securing one or both once we have an army of masons. One unconventional option for water production might be an ice and magma based water multiplier. With sufficient acumen this could be combined with a freezing trap or other unnecessarily dangerous contraption.
Quick question along these lines: If I cast an obsidian room above ground, dig (not channel) it out, and fill it with water, will the water freeze in the winter? In other words, (if I understand correctly) will the dug-out tile be subterranean?