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Messages - Graebeard

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256
Borehole thoughts: channeling would let you do w z's for the time of 1.  Stairs on the outermost edge would let engravers work concurrently w/miners.

Without accounting for pixilization, a 100 diameter hole for 150 z's is 375000*pi dig jobs :o

257
DF Modding / Re: Stonesense - Official thread
« on: March 12, 2012, 09:10:31 am »
I thought the full map screenshot functionality was back in?  Could'ave sworn I've seen several floating around recently...

258
8/10 for Bebop/Cyclops mashup.

260
Absolutely.

There is also the very real possibility that I vastly overestimated the amount of time I can put towards DF right now and that my attempt to cap this will go the way of so many others.

261
Ok.  I must be nuts, but I'm taking a crack at finishing this.

264
Flying dice has been the last poster the last 7 times I've checked this thread.

Tru fax.

265
You, sir, have got me excited.

266
Spish, thanks for testing this so much.  Blank, I recommend we test the new world you gen a bit more before first player gets started.

267
Yo Poindex, you should update OP with a link to the old thread for anyone looking for more info and a link to the most recent save, which in this case will be the starting save.

268
DF Announcements / Re: Dwarf Fortress 0.34.04 Released
« on: February 29, 2012, 01:36:17 am »
That's an impressive list of bugs squashed!

269
DF Announcements / Re: Dwarf Fortress 0.34.02 Released
« on: February 25, 2012, 08:09:25 pm »
Quote from: NW_Kohaku
... Unless maybe someone wants to try experiments with tainting their water supply with vampire blood...
[/quote

Don't worry, someone's way ahead of you.

270
You probably don't need to dig much more regular stone.  I think there's an ungodly amount of blocks lying around.

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