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DF Gameplay Questions / Dwarves won't drink in the winter!
« on: December 19, 2011, 02:42:24 am »
So here's the situation:
I'm on a map where all the surface water sources freeze over in the colder months. At this time, as long as I have enough booze I'm okay. To help with this, I also made a well that taps into an underground water source.
The problem is, many dwarves don't use the underground water source. When I am low or out of booze, I get a lot of "failed to get water: no source" messages as roughly half of my dwarves drink from the well, and the other half just stand around dying of thirst.
what's up with this? I don't have any injured dwarves, but as it currently is, I expect they would die rather quickly if they get injured in the winter.
I'm on a map where all the surface water sources freeze over in the colder months. At this time, as long as I have enough booze I'm okay. To help with this, I also made a well that taps into an underground water source.
The problem is, many dwarves don't use the underground water source. When I am low or out of booze, I get a lot of "failed to get water: no source" messages as roughly half of my dwarves drink from the well, and the other half just stand around dying of thirst.
what's up with this? I don't have any injured dwarves, but as it currently is, I expect they would die rather quickly if they get injured in the winter.
You see, converting DT is simply just easier and less work, and hence faster. It only uses a small subset of the DF information, stuff that is work related. Stonesense uses all that, and twenty times more. So it takes way longer to find all the info back, but we'll get there
btw, praise Petrix and Japa, they're doing all the heavy lifting these days.
