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Messages - garfield751

Pages: 1 ... 13 14 [15] 16 17 ... 26
211
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: May 22, 2010, 09:08:05 pm »
obvious troll is obvious

212
DF Modding / Re: Embarking on a mountainhome?
« on: May 16, 2010, 03:16:30 am »
no its supposed to be like that

213
DF General Discussion / Reveal utility
« on: May 16, 2010, 02:03:32 am »
are there any reveal utilities or something updated to work with 31.03?

214
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: May 15, 2010, 04:11:08 pm »
it took me 2 laser guns to kill a zombie but i might have missed a few shots but yes i agree zombies are nerfed too much which is why i usually kill myself if im the first zombie

215
Other Games / Re: BYOND Cowed [ADMIN SELECTION] *VOTING STARTED*
« on: May 14, 2010, 02:44:05 pm »
well great i just got banned for no reason

216
Other Games / Re: BYOND Cowed [ADMIN SELECTION]
« on: May 14, 2010, 12:09:36 am »
how do you make flower quickly its annoying to use the crafting menu

217
or you could build a bridge that is long which will drop the noble down when he goes back from the lever

218
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: May 01, 2010, 12:05:15 am »
Now here's a question, what the hell could you do to a room (observation deck) to make it almost insta-seering death to even walk by the door?
set off an 10k o2 bomb?

219
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 21, 2010, 11:03:36 pm »
im fairly sure that resetting the ai does nothing

220
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 21, 2010, 09:29:27 pm »
all you have to do is to wait in malfunction if your the ai eventually everyone will be dead or have went on the escape shuttle

221
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 21, 2010, 07:36:31 pm »
like the robots need the capt to activate the robots before the ai can use them or something

222
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 21, 2010, 12:55:50 am »
i think com dishes that you build might be broke because i couldent get it to work even though i set things up correctly

223
Other Games / Re: Diamondfires @ H&H, Village Council Thread
« on: April 06, 2010, 07:48:18 pm »
ive been thinking the same thing

224
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 04, 2010, 11:27:42 pm »
im almost tempted to code that in if i knew how to

225
DF Suggestions / Re: Deadly Rain
« on: April 04, 2010, 03:31:12 am »
ive always thought of the killer rain more like an artillery bombardment

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