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Messages - silhouette

Pages: 1 ... 84 85 [86] 87 88 ... 124
1276
DF Adventure Mode Discussion / Re: How to find a bronze collossus?
« on: December 30, 2009, 10:17:30 pm »
i blame the sever on break tag.
it basically screws them over when ever they get a broken limb.

1277
DF Gameplay Questions / Re: The Little Questions Thread
« on: December 30, 2009, 10:16:43 pm »
the same as fort mode > and <

1278
DF Gameplay Questions / Re: Wiki questions
« on: December 30, 2009, 09:56:49 pm »
 :-X
good luck with that anyway...

you can copy every single page to a word document or w/e... notepad even...

1279
DF Gameplay Questions / Re: Resolution ruined?
« on: December 30, 2009, 09:51:10 pm »
try scrolling with the middle scroll wheel if you have it on your mouse.
dfg has the effect of being able to change the size n that...

1280
DF Gameplay Questions / Re: Traveling
« on: December 30, 2009, 09:48:10 pm »
shift period.
a.k.a the >

1281
DF Gameplay Questions / Re: Muddying rock tiles on the surface
« on: December 30, 2009, 05:04:33 am »
either a) divert a river through it. (dwarvy way!)
b) pump some water into it (human way)
c) dig into a muddy pond (elven way)

1282
I once thought up a Pirate Dorf character.  I devided that it would be coolest if he should eventually lose both hands in his pirating, and replace them with hooks, for maximum rip and tear.  TINY ANGRY SEABERSERKER.

he should also lose his legs and have wooden pegs instead.

1283
1st granite early-spring, 304.

Well well well, seems that im the leader of this frozen hole in the ground.
Turns out it wasnt a joke when that previous leader passed by me in the hall and chucked some documents at me, i thought they were just things to keep the fire goin'!
Why in blazes did they pick this place! Did hell freeze over or somethin'?

I've ordered the blueprints of the fortress to be sent up to my room to see what this labyrinth looks like from above...

Turns out there ARE no blueprints after a few hours of waiting... seems that this fortress was built on a whim...
Ive ordered a map to be drawn of this place, i need to see what im working with if im going to run this place effectively...

2nd of granite.

Some poor sod by the name of Kethas came in and handed be a childs drawing.
"Why'd ya bring me a child drawing, a crap one at that by the standards of childrens drawing aswell!" i yelled at him, turns out it wasnt a childs drawing but instead the map of the fortres...
ob boy, its going to be a looooooooooooooong year...

3rd of granite.

Well... after inspecting the map and SOMEHOW staying sane, well as sane as any dwarf can be in this place, im still puzzled by how in hfs they manage to get around!
Ive been here since the founding and mined part of it out yet i STILL dont know where half of things are...

Ive ordered for the records of the dwarfs and their jobs in the fortress to be sent to me, i hope atleast THESE will be better than the fortress design, atleast for the messangers sake, those legends of the crazy miner didnt come from nowhere...

(later down the page)

Somehow i retained by sanity, how has this fort survived for this amount of time!
I swear everything IN this fort would drive anyone mad just by one glance of it, everything thats suppose to be organized is instead in shambles and seemingly at random. I think its safe to say that the order of how the jobs were picked was a simple game of "the longest stand of microcline"...
The one with the longest strands get the job while the ones with the shortest get to laze about, why microcline? because it blinds anyone who sees it...

And fishing? whose bright idea was that! this is a freakin' glacier, there should be no fish to catch up here! and if there are fish to catch i dont think we want to catch them, as anything that can survive this temperture in water is deadlier than the 12 deadly elephant carp!

Ive sent the records back with the changes ive made, this should get the fortress somehow up and running, atleast a BIT smoother...


Ive also put into motion plans to fix up the workshops to be cleaned up.
Also to cage the previous leaders in front of archery targets.
-----------------------------------

WHATS WITH ALL THE UN-CAGED ANIMALS IN THE MEETING HALL? ESPECIALLY THE BABY ONES?

1284
barky shall be the lord of the fort.

And i use notes, well use some notes ,but not on the levers i will make...
Putting up starting update soon...

1285
DF Dwarf Mode Discussion / Re: "So it's like The Sims?" she asked.
« on: December 29, 2009, 09:50:16 pm »
spore could have been great if they did follow the idea of will wrights spore instead...
hell it would have been great...

1286
DF Dwarf Mode Discussion / Re: Have *you* stopped beating your lover yet?
« on: December 29, 2009, 09:48:05 pm »
im sure it was an "accident"

1287
DF Dwarf Mode Discussion / Re: A Curious (and unlikely) Problem
« on: December 29, 2009, 09:47:24 pm »
I hardly think dragons could be helped by farting and lighting matches in an attempt to jet themselves over my walls...
no, instead of breathing fire, they breathe goblins.
So when they shoot the fire they are actually generating goblins.

1288
DF Adventure Mode Discussion / Re: Not Getting Quests
« on: December 29, 2009, 09:13:37 pm »
not fast traveling but rather traveleing normally all over everywhere exlporing.
but killing every living thing is fun.

1289
DF Dwarf Mode Discussion / Re: Have *you* stopped beating your lover yet?
« on: December 29, 2009, 09:11:05 pm »
lol, very suspicious.

1290
DF Dwarf Mode Discussion / Re: A Curious (and unlikely) Problem
« on: December 29, 2009, 09:10:07 pm »
Give goblins dragonfire.
no
give dragons goblin fire.

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