The Pygmy Soul was the Dark Soul, and where all of humanity comes from. According to Darkstalker Kaathe, you are the inheritor of the Pygmy's dark soul. If you look closely at the humanity sprites you collect, they are all black; so are the soul-powered dark sorceries and humanity sprites in DLC content.
The Four Kings are given some lore. They were the greatest of human leaders, and the Lords trusted them. But they were tempted by Darkstalker Kaathe's life drain ability (see: Dark Hand, which lets you drain humanity out of living enemies). The Lords, either betrayed or scared, annihilated all of New Londo to contain the Four Kings threat. In essence, the Four Kings are reminescent of the Nazgul riders in Lord of the Rings - greatest Human kings of all times, given extreme power and driven to corruption and undeath.
Seath the Scaleless betrayed the entire dragon race, leading to their extermination. For that, Lord Gwyn also granted him a fragment of a Lord Soul (from himself, I assume) and full power to conduct magical research. Seath was obsessed with immortality, as being scaleless he was the only dragon who would age and die. He found the solution, but also utter madness, in the magical crystals. You can see the results if you seek out Logan, and learn his advanced spells.
Nito has gone mad and corrupt, overreaching. He has to die. The Witch of Izalith was irrevocably twisted by demonic magic when she tried to reignite the First Flame, and the Bed of Chaos now seems to be a separate entity which feeds on her. Lord Gwyn is essentially a Hollow now, having sacrificed himself to keep the Flame burning.
Yeah... I love the story behind this game, and how vague the final revelations/endings are. Can't wait for the damn sequel...
How do you figure Nito has gone mad? I never did figure out what his role in the story was, apart that he was apparently locked away by those masked necromancers? They boarded the entrance to his crypts pretty well so I always assumed they had overpowered him and were draining his power or something.
Either way, frampt can't be trusted and hardly gives any info on why he wants you to kill him anyway. The way of the white isn't neceserily against the nito and his dark faction, verior nox and all that as well as that paladin who appears to guard the entrance to nito's tomb for whatever reason. Don't know why gwyn would be against him, apart from some form of rivalry.
So, what's the deal with nito?
Hmm, I took a skim through the various wikis and it appears that my info came out of the fandom discussion when the game just came out. This could be additional information available to Japanese player, something glimpes from a press event, or something that people made up.
The only relevant info I can find is the description of Gravelord Sword Dance:
"Miracle known only by the servants of the first dead, Gravelord Nito. Giant Gravelord swords jut out in vicinity.
Nito sleeps deep within the Giant Catacombs, quietly overseeing all death, and waiting for his servants to usher in the Eye of Death."
and
""The dreadful Eyes of Death spread disaster across neighboring worlds. Phantoms lured to the host world may end up as victims, allowing the Eyes of Death to multiply, and leading to further proliferation of bane."
Oh well. I'll meditate on this further, maybe I'll get more info.
As to the Paladin, his item descriptions tell of a long-lost paladin. He is most likely completely insane, not actually guarding anything.
Quote:
"Long ago, the Way of White produced its first Undead, a paladin in golden armor. With the legendary treasures Grant and Sanctus, Leeroy set out Lordran, Land of the Gods, in the first Undead mission of the Way of White."
Maybe he pledged allegiance to Nito a long time ago; knights and paladins are not very good with relinquishing those. Same situation as Sif not wanting to fight you. This would also explain why he chooses to help you vs Pinwheel, as Pinwheel has stolen power from Nito.
Ahh, the DLC. From what I saw, they essentially went "How do most people play this game? WELL FUCK THEM." I had to change everything I was doing to get through successfuly. But then it was smooth.
Artorias is about dodging, NOT about blocking. And I love my shield to death. You can't afford to block him - you have to dodge, and hit fast and hard. Repeat until dead. The Tree guardians need to be blocked, as their attacks glance off easily. The Stone Giants are all but immune to slashing/piercing and have to be attacked with a blunt weapon. If you have that, they die quickly. Fire is effective, but wasteful.
The Township is interesting. The regular enemies need to be killed quickly, as their frenzy will break shields and kill you. They are also very good at surrounding, so you need to mind your positioning. The sorcerers are dangerous, but slow. You can get the talisman which, with good timing, will trivialize them.
The humanities are cake on a platter with a reach weapon. I came in with a Scythe +15 (my primary weapon) but anything that has reach will do fine. Just stay mobile.
Magnus... I found him very, very, very easy. He has amazing ranged abilities, but with a decent shield (Silver Knight +5) and dodging I just hugged his ugly frame and killed him quickly. I only saw his spells once each.
The DLC essentially requires three things: Be mobile; stay in melee; time attacks well. It was pretty good training for the rest of the game.