Bay 12 Games Forum
- April 18, 2024, 09:28:30 am
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News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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DF General Discussion / Re: Omniscient felines
« on: August 24, 2006, 09:55:00 pm »DF General Discussion / Re: Water sources during the winter
« on: October 31, 2007, 05:39:00 pm »DF General Discussion / Re: Minor and slightly amusing issue/bug
« on: August 20, 2006, 09:38:00 am »DF General Discussion / Re: Dig, DIG my minions!
« on: September 04, 2006, 08:05:00 pm »...
...Still going, stay close everyone...
...
...
All right! Here is our antechamber--"
"Can we see the tombs?--"
"NO! Here is our antechamber, where..."
DF General Discussion / Re: Dig, DIG my minions!
« on: August 26, 2006, 08:03:00 pm »Now, HUMANS, they get pissed off. =)
DF General Discussion / Re: Overworld/Map orientation
« on: August 20, 2006, 09:23:00 am »How gracefully would the Tab-menu map handle non-standard rotations, though?
DF General Discussion / Re: Dwarf Fortress Screenshots!!!
« on: October 30, 2007, 09:21:00 pm »DF General Discussion / Re: Dwarf Fortress 0.21.102.19a Released
« on: August 25, 2006, 04:24:00 pm »DF General Discussion / God I love the combat in this game...
« on: August 23, 2006, 10:25:00 pm »The problem, of course, was that a mud man caught me by surprise when I rounded a corner. I raised my crossbow and shot him in the right arm, but he bowled into me and mangled my leg in one blow and we both tumbled to the floor. Not wanting to shoot myself in the foot, I struggled to get a good grip on him with my free left hand, and gripped his right arm and threw him. This stunned him, but it also pissed him off when he recovered one turn later, and he broke my knee in retaliation. I continued trying to grab him with my left hand, and he started bashing me all over my body, smacking the !*$% out of me and otherwise making me very, very angry.
I finally managed to grab his foot. He struggled against it, but my grip was true. With my grip on his foot, I threw him once again. This time I was lucky enough to toss him a whole tile away into the wall, which stunned him. Then I raised my crossbow and planted a crossbow bolt square in the *@$%#er's brain.
I love this game. =)
DF General Discussion / Re: Dogs topic
« on: August 19, 2006, 04:33:00 pm »* Dogs are just dogs. They're good as pets.
* Hunting dogs are naturally stealthy, so they are good for helping hunters when they are assigned to them using the [v], [p]refs, work-[a]nimals function (I think that's the key, I could be wrong).
* War dogs are brutal but not as quick as hunting dogs. They might be useful for hunting too, but I tend to keep my war dogs back home in order to protect my people from subterranean invaders and crazies.
DF General Discussion / Re: Elephants are the worst enemy in the game.
« on: August 20, 2006, 09:39:00 am »DF General Discussion / Re: How the heck do I get stairs to work?
« on: October 30, 2007, 07:34:00 pm »I don't think it's actually possible to build a ramp inside a mountain from down to up, due to a quirk with the way the game handles ramps, so ironically the Ramp Up is used for building ramps down only.
DF General Discussion / Re: How the heck do I get stairs to work?
« on: October 30, 2007, 04:59:00 pm »Dig an up-stairs on the level below, then dig a down-stairs on the level above. Up/down-stairs count as both, but are ugly.