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DF Modding / Re: Can A memory hacker help my adventurer...
« on: May 30, 2010, 09:58:45 am »
why not retire in the town you start in that would lose some stats.
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I must know how you got a butterfly... and yes, playing as colossi is fun. not FUN, fun. its only FUN for the humans.when playing as a colossi, or any hard to kill creature in adventure mode losing would be hard to achieve if you play with killing every thing mind set.
Chances of them popping up in caverns are "sure", because usually all animalmen are used. And camps of bronze colossi... I am not sure if you want THAT.well if you are digging down that is. Adventurers are friends to all animal men so recruiting one is a must for dealing with the horrors of below.
I think you get it by eating and not starving/getting tired. Due to timescale and etc, either it's not noticeable in adventure mode or it only happens in fortress mode. Muscles also get thicker on strength, but your strength is probably near max and you are 'incredibly muscular.' I think retiring makes you a thinner or fatter since it also advances time by a year. Why do you want to be 'belarded with hanging sacks of fat?'really a year in 31.#? I thought it was a month?
it works for 31.# as well.QuoteDon't know what Toady was thinking when he wrote the script for Mountain homes...
Well, it's a set of rooms underground, so it works. Dark Towers are the same, they just grow up.
It's obviously a placeholder. Back in 2d mountainhomes were better. When the town arc strikes he will develop it.I kind of wanted to embark on oneThere was Embark Anywhere tool for 40d, try to contact the author for 0.31.* experience. It allowed you to embark anywhere, even in ocean or on mountains.