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DF Modding / Re: Spellcraft Is Reborn! (v0.7)
« on: December 12, 2009, 01:11:51 pm »
yes! zombify zombie mod!
dreams do come true!
oh I wonder can one cave in a fort fill it with revives/zombie rune and abandon would the runes still work if one try to go back as a reclaim or( 5 hours of tweak tile modding) as a adventurer. oh mostly I can't seem to get this to work I have the magma smelter yet no runes? do I have to stick the contents into the reaction text?
dreams do come true!
oh I wonder can one cave in a fort fill it with revives/zombie rune and abandon would the runes still work if one try to go back as a reclaim or( 5 hours of tweak tile modding) as a adventurer. oh mostly I can't seem to get this to work I have the magma smelter yet no runes? do I have to stick the contents into the reaction text?