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Messages - Omegastick

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631
Other Games / Re: Good Tactical RPG's?
« on: February 17, 2011, 12:19:29 pm »
I'll post the same thing as always, when sombody asks for this kind of game.
Riviera: The Promised Land for the GBA.
Movement isn't part of combat though, however there are formations.

Very few people know about it, however it's a great game.
But no one listens to my advice anyway...

I've played the PSP version of that, it's worth every penny.

632
I Sure, you can join, you can make your turn now.

You sill start with five points.

633
Creative Projects / Re: Me Playing Morrowing AKA I drew a comic strip
« on: February 16, 2011, 12:53:44 pm »
*Insert clever 'Morrowing' pun here*

634
Forum Games and Roleplaying / Re: Gyrandor Age 2 Turn 5
« on: February 16, 2011, 11:17:24 am »
5 + 7 + 1 = 13

I spend 7 points on an event and two points on corrupting Oremeth to -3.

Deep in the city of Oremeth during it's rapid decline, a group of Omegastick's followers get a divine message. The room they are in lights up and writing appears on the wall in blood.

This city is doomed, those of you who wish to start a new life should leave the city now, but know that I will consider you cowards and you will get no favour from me. Those of you that decide to stay will help me turn this city against the imposters that rule the place. Prepare yourselves, for your faith will be tested in the following years.

635
Other Games / Re: Space Opera to the power of Sword and Sorcery
« on: February 15, 2011, 05:13:04 pm »
Sounds fun to me despite my natural allergy to ASCII.

I'm sorry, how did you come to find these forums?

636
Forum Games and Roleplaying / Re: Gyrandor Age 2 Turn 5
« on: February 15, 2011, 05:06:22 pm »
Waiting for Anti.

637
Other Games / Re: Elder scrolls V: Skyrim
« on: February 15, 2011, 02:45:03 pm »
uhm, seems that some people gone a tad luny in this thread
...
...
*cough*
...

however, a "moon" is a natural satellite orbiting around a planet, that said, if there is a star between those two, that "moon" no longer orbit around the planet, and therefore loses it's "moon" status.

but ultimately, we're arguing about... nothing! we're trying to apply concept like the physics law to imaginary entities that don't  follow any of those, it's pontless!

Spoiler:  Spoiler'd for size (click to show/hide)

638
General Discussion / Re: Are you a nerd?
« on: February 15, 2011, 02:15:37 pm »
so im the only cool one around here XD
I, too, got cool non-nerd.

639
General Discussion / Re: Good morning, Bay12 (3.45am)
« on: February 15, 2011, 02:02:00 pm »
Wow, you people hardly sleep at all. I sleep for 11-12 hours no matter when I go to sleep and can sleep effectively at any time after about 12pm, before then it takes me a while to get to sleep.

640
Other Games / Re: Elder scrolls V: Skyrim
« on: February 15, 2011, 12:41:32 pm »
All (99.86%) of the mass of our solar system is our sun.  If there are stars between a planet and a moon then you're already so unbelievable that we are now in sci-fi B-movie from failing physics forever.  :D
http://en.wikipedia.org/wiki/The_Sun
http://tvtropes.org/pmwiki/pmwiki.php/Main/YouFailPhysicsForever

Uh... stars in The Elder Scrolls are emphatically not the same thing as stars in the real world.

Yeah, they are actually holes in reality, and the biggest one is the sun.

Also, upon studying the lore on TES cosmology I have noticed a section that I skipped entirely before, space itself. What we know as space is actually Oblivion, and as usual is a mere illusion due to the mortal mind failing horribly.

All (99.86%) of the mass of our solar system is our sun.

Wow, so 99.86% = 100%? That's new. Received your Nobel Prize in maths for this stunning discovery yet?

I think that his point is that there really isn't room for another star.

641
General Discussion / Re: Apple
« on: February 15, 2011, 11:43:25 am »
I don't think they are as bad as you say they are, they are simply a company that has got big. All big companies charge more for products because they can, it's the way of capitalism (Which I am against).

I have an iPod, second gen, and it is a really nice piece of kit. I have jail-broken it and I barely ever leave it more than ten feet from me.

To me they are simply an entirely neutral company.

642
Other Games / Re: Elder scrolls V: Skyrim
« on: February 14, 2011, 03:19:33 pm »
I'm just stating how incredibly infeasible it is without breaking out the 'magic did it' card. It's a physically inaccessible realm that lies outside the mortal realm and disappears entirely every two weeks. It's also possible that it follows a completely different set of laws of physics, seeing as there is no reason for it to follow ours.

We also do not know why it is dying, it could be because there is a magical force that is physically eating the planet and depositing it in Oblivion or it could be that the planet is simply outliving it's lifespan and conditions are so inhospitable that even reality itself is being torn apart.

Either way, it's way more complicated than making a trip to a rock floating in space. First you've got to travel an infinite distance to the planet, then you've got to somehow switch realities, then you must survive in the inhospitable conditions, then, after a few days, you will disappear.

They (the two moons) may also be the two halves the two halves of Lorkhan's 'Flesh Divinity', but they were also functioning planes  (such as Nirn).
Aaah, I think I get what you mean: I believe I misunderstood you earlier because I thought that when you said that they "used to be like Nirn" I assumed you meant "earth-like" (for a lack of better wording), with nature and growth and wildlife and that sort of thing. For a moment there I also thought you could have been talking about them as leftovers from the previous kalpa. My mistake.
As to the "Lorkhans 'body'" part of it, I'd just like to add that all planes are the "bodies" of their creators, be it the Daedric Realms or Mundus/Nirn. Though I guess you might already know that. :)

Yeah, I was just giving Nirn as an example, all the other plane(t)s would also work as examples.

643
Other Games / Re: Elder scrolls V: Skyrim
« on: February 14, 2011, 02:43:42 pm »
Masser (I think that's the large one) probably has an atmosphere. It could pretty easily be earth-sized. You could even have lunar vegitation that gives it the red hue...

The problem with that is that the two moons used to be like Nirn, functioning planets/realms, but they lived out their lifespan and are now dead worlds. Also, they are incredibly unstable, when you see the moons fading in the games that doesn't work like in real life, due to the fact that nothing orbits the sun. Everything is stationary in the Aether, so there must be some other explanation for the moon cycles in TES. The answer is that they actually wither away and disappear as the spin, we can see this because the 'stars' are visible behind the withered area.

Last I checked, they were the remains of Lorkhan's "body". Where did you read that about them being like Nirn? I can't remember anything suggesting such-like.

Also, where are you getting the idea that everything in the Aether is stationary?

They (the two moons) may also be the two halves the two halves of Lorkhan's 'Flesh Divinity', but they were also functioning planes  (such as Nirn).

Everything (unless it is propelled by some supernatural force) must be stationary to an extent. Everything isn't completely static, but in relation to everything else there is very little movement, if any at all, due to the fact that the only thing with real mass is Nirn (everything else is either a portal to Oblivion or a different realm altogether).

References are: http://www.imperial-library.info/content/cosmology (That was written by one of the devs on the forum)
http://www.uesp.net/wiki/Lore:Masser (Although that site doesn't many references to in-game texts or dev writings I've found it to rarely be wrong on matters that I have searched the game for myself).

644
Other Games / Re: Elder scrolls V: Skyrim
« on: February 14, 2011, 12:42:51 pm »
Masser (I think that's the large one) probably has an atmosphere. It could pretty easily be earth-sized. You could even have lunar vegitation that gives it the red hue...

The problem with that is that the two moons used to be like Nirn, functioning planets/realms, but they lived out their lifespan and are now dead worlds. Also, they are incredibly unstable, when you see the moons fading in the games that doesn't work like in real life, due to the fact that nothing orbits the sun. Everything is stationary in the Aether, so there must be some other explanation for the moon cycles in TES. The answer is that they actually wither away and disappear as the spin, we can see this because the 'stars' are visible behind the withered area.

Living there would be completely infeasible because everything there is dead, and every two weeks or so everything completely disappears.

(I can't reference you to anything in the following paragraph, by the way) There's also the problem of getting there, seeing as you can't simply travel up until you hit it. Masser is a completely separate realm of infinite size, it is only visible as a limited size because of the restrictions of the mortal realm.

Pretty much everything I've said applies to Secunda as well.

645
Forum Games and Roleplaying / Re: Gyrandor Age 2 Turn 3
« on: February 14, 2011, 12:15:02 pm »
Spoiler (click to show/hide)

Oh yeah, we've been on turn four for some time now, haven't we?

10 + 25 = 35

30 points spent on terraforming.

SUDDENLY! Rivers and grassland.

Spoiler (click to show/hide)

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