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Messages - Faden

Pages: 1 ... 37 38 [39] 40 41 ... 52
571
Forum Games and Roleplaying / Re: Apothecary!
« on: February 25, 2010, 03:02:26 pm »
Since it has mad hatter in it, we should test it on a rat before we sell it.

572
Okay, so my migrant didn't gather wood in the morning, but he'll build this afternoon, do I have that right?

A: I gather food, Frederick works on his house

Project: Frederick's house:
wwwww
D+++w
w+B+w
wwwww

Co-ordinates for the bed are (43,26)

573
Forum Games and Roleplaying / Re: Apothecary!
« on: February 25, 2010, 02:23:47 pm »
I think we can get more people to use it if it's sweet AND addictive, they might get suspicious if it gives you visions...

574
Forum Games and Roleplaying / Re: Apothecary!
« on: February 25, 2010, 01:48:24 pm »
To convince people that it's actually a cure-all, we should mix in blue root as well.
So Titan should be 1 part blue root, 2 parts devil berries, and 2 parts sweet leaf
1 part devil berry would be better. It's strongly addictive; putting in too much just wastes them, since we only have 4 right now.
So 1 part blue root, 1 part devil berry, and 2 parts sweet leaf. Sounds good to me. Make two potions of this (TITAN!) plant some devil berry, look for paralyzing herbs and have the assistant make traps.

575
Forum Games and Roleplaying / Re: The Great Tower: A Dungeon Adventure
« on: February 25, 2010, 01:45:54 pm »
Try walking with your eyes closed and hands in front in all the cardinal directions.

576
Forum Games and Roleplaying / Re: You are BANNED.
« on: February 25, 2010, 01:14:12 pm »
Banned for rhyming!

577
Forum Games and Roleplaying / Re: The Expedition
« on: February 25, 2010, 01:09:22 pm »
Go south of the oil room on L1

578
Forum Games and Roleplaying / Re: The Expedition
« on: February 25, 2010, 12:46:51 pm »
Ew, well, I guess we can dump the jars of old blood into the stone basin, see if there's anything in them besides yuck.

579
Forum Games and Roleplaying / Re: The Expedition
« on: February 25, 2010, 12:37:51 pm »
Investigate the cloth bundle.

580
Forum Games and Roleplaying / Re: The Cavemen!
« on: February 25, 2010, 12:36:28 pm »
Why not make friends with them and then get them to join us? I know we could use the extra numbers. We could get them to worship Walt. :D Still, just in case, we shouldn't trade weapons.

581
Forum Games and Roleplaying / Re: You are BANNED.
« on: February 25, 2010, 12:24:26 pm »
Banned for beaning a banner!

582
Forum Games and Roleplaying / Re: Apothecary!
« on: February 25, 2010, 11:42:25 am »
To convince people that it's actually a cure-all, we should mix in blue root as well.
So Titan should be 1 part blue root, 2 parts devil berries, and 2 parts sweet leaf

583
Forum Games and Roleplaying / Re: Apothecary!
« on: February 24, 2010, 10:39:43 pm »
Have the assistant work on a garden for five turns, to grow blue root (it's a good potion base)

584
Forum Games and Roleplaying / Re: TRIBAL LIFE! - YEAR 2 - Turn Posted
« on: February 23, 2010, 03:11:08 pm »
Now I'm scared.  :-[
Still, RNG, the event wheel hates you.  :(

585
Forum Games and Roleplaying / Re: TRIBAL LIFE! - YEAR 2 - Turn Posted
« on: February 23, 2010, 02:34:09 pm »
All year: Half adult population (men and women) fish. Storemaster: If another group of traders comes through, ask if any nearby plants are edible/medicinal.

Spring: Teach the children to fish, adults finish the weir, non-leader/artisan elders gather plants for medicine and clothing. Artisans make crafts.

Summer: Children: Work on the map, make the Interpreter's sign for Yittrasei in stones on the surface in a place that is visible, but some distance from the hole. Fish. Make a small sacrifice to Dvaisse.

Autumn: Artisans: Weave a cloth with thick strands and the-average-fish-sized holes, attach it to a log on one end and a large stone on the other. If it floats, set it down in the lake and check to see if it catches anything. If it works, make bone and stone crafts. Adults: Fish and work on the weir if it is still not complete. Elders: Gather plants

Winter: Fish, weir, clothes, plants. Teach the children to make crafts.

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