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Messages - fergus

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241
((Apparently not.))

"What is mana?"

242
Forum Games and Roleplaying / Re: An Awakening (A Suggestion Game)
« on: January 30, 2012, 06:30:33 am »
Oh yeah, didn't you get murdered at some point?

243
Forum Games and Roleplaying / Re: Demonhood. -Asylums corrupted: One-
« on: January 30, 2012, 12:01:48 am »
New followers in Tall Man cult, but new branch.
Enslave former Monster Hunters.
Fix decaying Slaves. Mutate them, as putty to your will.
Turn resources into weaponry and the like; corrupt the forge so that things that are made using it are 'evil'. Possibly WH40K Chaos like stuff, if we have a motif in mind.
Gain followers/slaves.
The interior of the asylum has been made more central, there is a large, ventilated worshipping room near the back/middle of the asylum, the barracks leads into this central place, as well as the needed utilities of the asylum. The front entrance is made for maximum killing, attackers would have to go in single file, and be accosted on all sides. Space Hulk claustrophobic hallways abound, except in high traffic areas. The passages are long and winding, but made for maximum ghost wailing effectiveness.
this, all the way.
Agreed.

244
((I can't think of any more questions, does anyone else have one?))

245
Convert the girl.

246
Forum Games and Roleplaying / Re: You are the ZOMBIE PLAUGE
« on: January 28, 2012, 06:17:42 pm »
Name:Brain worm
Strain:Parasite
Location:Buried underneath a non-secret government lab in New York

247
Try to determine what she says when she is speaking in tongues.

248
figure out what ails her and devise some method in which she would be kept safe.
This

249
Forum Games and Roleplaying / Re: An Awakening (A Suggestion Game)
« on: January 28, 2012, 05:46:33 pm »
Are there any leaves directly above you?

250
"Where did the gods come from?"

251
Forum Games and Roleplaying / Re: You are a Necromancer!
« on: January 28, 2012, 05:36:06 am »
And I was wondering if mana potions could be distilled. I can't imagine the crystal particles evaporating along with water. [EDIT: And even if they dissolve completely, like sugar in water, it should leave a higher concentration and eventually a crystallized residue.] This might not actually be the most profitable way of making potions but it's good to know. You could carry an extremely potent, high concentration potion, then pour it in a cauldron of water and start bottling and serving it in the marketplace. Not the most necromantic of experiments, but still, it's just good to know how it works.
We would need to crush the crystal back down to powder, presumably taking most of the day to do so, and I expect that most mages would buy potions in advance, so there's no real benefit to doing this.

252
Forum Games and Roleplaying / Re: Adventure!
« on: January 28, 2012, 01:48:29 am »
> Collect junk.

253
Forum Games and Roleplaying / Re: You are a Necromancer!
« on: January 27, 2012, 05:10:40 pm »
As far as mooching goes - that's part of why I want to see the council. IF they turn us down, we act depressed and mopy and use THAT as an opportunity to guilt our mother into helping us buy us a piece of jewellery we really want but can't afford.

IF they decide to let us go, ask her for the money for the trip to help us come home safely.

And once we get the amulet, DO NOT PUT IT ON.

Wrap it up, stuff it away. We want to get some idea of what it does before we use it, and we know almost nothing about it or what influence it might have on us.
Yes to all of this.

254
Forum Games and Roleplaying / Re: You are a Necromancer!
« on: January 27, 2012, 06:53:18 am »
I would like to specifically advise against the Honesty option. We really don't want anybody to think too much about us and doing magic. Let people think that we've got lots of mana, but are otherwise mostly talentless and that we're going into the potions trade in order to make the best use of out talents.
Putting my vote down for this.

255
Forum Games and Roleplaying / Re: You are a Necromancer!
« on: January 27, 2012, 06:35:21 am »
What is the difference between two one mana potions of half a litre volume each and a single two mana potion of one litre volume?
Probably nothing.

And what happens of the two lesser potions are mixed?
I guess that they would combine mana values and volumes, like normal liquids. The amount of mana is restricted by crystals not volume of liquid. I guess that means that making an extremely powerful potion and spiting it before we sell it will allow us to effectively make smaller mana potions for less effort if it increases profit and makes buying extremely powerful mana potions worthwhile. Oops.

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