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Topics - nuker w

Pages: [1] 2
1
http://www.stuff.co.nz/national/politics/5110681/Copyright-law-will-not-change

Namely, this part.

Quote

The Government will not revisit a controversial law that allows internet providers to disconnect users for alleged copyright infringements, despite a UN report that said internet access was a human right.

In a recent report on internet freedoms, UN special rapporteur Frank La Rue said he was "alarmed by proposals to disconnect users from internet access if they violate intellectual property rights".

That included laws that would introduce a graduated response, whereby a series of penalties could lead to the suspension of internet services.

New Zealand recently passed legislation that would allow internet service providers (ISPs) to send up to three infringement notices to alleged copyright infringers.

The Copyright (Infringing File Sharing) Amendment Act also includes a provision that would allow copyright holders to apply to a court for suspension of internet services, but that would not come into force unless the Government considered the warning system was ineffective.

Putting aside the fact that I was already a huge critic of this law in the first place, going against a world-wide organization that has a better grasp of the facts at whole for reasons that are transparent at best and not there at all is just too much to bare for me. I mean really, does anyone really have the power to deny birth-given rights? Whilst that goes into a whole other topic, I personally think that the government really needs to think long and hard about their reasons of keeping this law intact, which, mind you, was entered on the back of the Christchurch emergency power.

2
DF Dwarf Mode Discussion / How to get back into the game?
« on: December 13, 2010, 09:00:09 pm »
Basicly, I stopped playing DF for the period of about a year and a half, due to my computer not cutting. However, i've recently obtained a much stronger computer that is able to play at a decent level. However, i'm having some issues 'getting back into the game'. When I try to start playing, i'll be going for roughly 10 minutes then its like I get a case of burn out and close the game without even thinking about it. Any suggestions as to how I can keep myself interested to the point things get Fun?

3
Forum Games and Roleplaying / Science - The Zombie Kind
« on: December 06, 2010, 09:24:32 pm »
My name... I can not remember my name. I guess I will have to think about that. Where am I?

I also have not a clue.

I find myself surrounded by tables and beakers, gas bottles and testing solutions. What they are for?

I also have no clue.

In this tiny room I find myself in, I also find several strange things. There is a window here, yet it is covered up with planks off wood. When I peeked outside of it I saw some of the worst sights I have ever seen. How they happened?

I am yet again, not sure.

The door looks like it is made from hardened, reinforced steel, yet I see massive dents in it and it is also barricaded with a small wardrobe. Why is that?

I am not sure.

It appears that this small room is also connected to another one. Inside it, I can see a small bed, a small table with a clock on it and a table holding what looks a computer from the last decade. I was honestly surprised it even started. When I did start it, I found many things that confused me. However, one thing is certain.

The end of mankind has come.

It appears that things, what the media have deemed 'Zombies' have taken over multiple large citys all over America. No one anywhere knows what they are, why their here or how they came to be. All they know is that if you get bitten...

Its all over.

And if this was not worse enough, it appears that the president and his close advisors have abandoned the country, to safety in England, whilst the army was left to rot. According to the media, all major army units have been compromised and any important figures have been long evacuated. All the ports have been shut down and all countries have warned that should boats from America arrive, they will be destroyed on sight.

Reading all this, I know one thing.

I must find out what has happened.

OOC:

Alright. This is basically YOU ARE A SCIENTIST but my own, different version. As you can tell, you are a scientist who has suffered amnesia, whom's goal is to survive/find out what happened/maybe even make their own means out of it. You are not required to solely try to find out what happened.

Name: (What name is he going to give his self)
Description: (Eh, why not)
Degrees: (Same as YOU ARE A SCIENTIST, and due to the scope I am willing to do, i'll let you pick. You have 1 major, which gives you a skill of three with it, one minor, which gives you a skill of 2 and 3 basic, which give you a skill of one for each.)

Once thats sorted, i'll start the sheet up. First to 5 on major wins, first to 4 on minor wins and first to 2 on basic wins. I will write out an in game explanation for the degree if you want. Also, other degrees can be learnt, slowly how ever. To get to 3 is like doing a doctorship and the skill level can go to 10.

4
Forum Games and Roleplaying / World Conquest
« on: December 05, 2010, 09:37:05 pm »
Your goal is to take over the world (and possibly more then one). The game is free form.

What type of creature are you though?

1. Human

2. Alien

3. Reanimated

4. Radiated

5. Biological weapon

6. 'Parasite'

7. Other (please detail in a post)

First choice to make it to two votes is selected.

5
Other Games / Some good middle-of-the-range games.
« on: November 27, 2010, 06:35:52 am »
Hey guys. Well, the name basicly says it. I'm looking for some medium-spectrium demanding games. Roll spec sheet...

Processer: AMD Turion(TM) 63 X2 Mobile Technology TL -62 @ 2.10 Ghz (rated by 'Çan You Run It' at 3.344 Ghz)
RAM: 1 GB (894 effective) // My biggest gripe. I do inteed to upgrade to 4 GB once I have the money. But thats not in the close future.
OS: Windows 7/Ubuntu (Using Windows 7 for gaming, of course.)
Video card: ATI Radeon X1200 Series (0x791F)
  Video RAM  256 MB  318.0 MB 
  Hardware T&L  Yes  Yes 
  Pixel Shader version  2.0  2.0 
  Vertex Shader version  2.0  2.0 

So yea. Games?

6
http://www.abc.net.au/news/stories/2010/11/24/3075472.htm?section=justin

So yea. Does not effect me on a person-to-person scale but its roughly a 3-4 hour drive away from me.

So... Discuss.

7
Play With Your Buddies / Blast to the past: Lets Play Civ III - Gold
« on: October 02, 2010, 07:50:18 am »
So yea. The name says it all. Due to me saving up for a decent computer (of which it will be the only decent computer i'v ever had) and my shite computer here likely catching fire if it saw V's graphics..... I thought it would be a good idea to crack out ol' Civ III - Gold.

Settings: World: Huge,  Barbs: Restless, Land/water mass: VERY thin continents (i.e Ships will be VERY important, Climate: Arid (a hard games a good game), Temp: Temperate, Age: 4 billion (not to rocky, not to flat.), Difficulty: Monarch (Third from top), AI: 10 countries.

And so it starts...

What country shall we be? First to two votes wins. Random is classified as a country.

WARNING: I may or may not of played any Civ for the past 3-4 years.  :P

8
Forum Games and Roleplaying / Worker of Creation.
« on: September 14, 2010, 06:44:14 am »
You are a Working man of creation. Your job in life WAS to work at the supermarket on the other side of a gigantic city but thats not important right now. What is important is you creating wonderful feats of imagination, of great size and style, of great evil or good or to just try and prove to the stupid boss at the Supermarket that a 10 cent pay rise was a good idea after all!

Location: Inside your small lean-to "garage" on the side of your small house, which is located on a hill on the very verge of a gigantic city. Costs no rent.

Wearing:
* A cheap, stretched white teeshirt from Bargain Mart.
* Faded, fake designer shorts from Bob's Designer's Emporium. (Now shut down, due to Fraud.
* Scuffed, black trainers from a kind family member. (Who, like the rest of your family, ignore you)
* Antique watch from your now dead Mother. (If she was still alive, she would likely slap you and take it back. Rest her soul.)

Objects inside Garage.
* Damaged, poorly constructed, kit set wooden table.
* Small wooden stool. (3/4 - Legs)
* Small gas heater (5/5 - Canister)
* Small desk lamp (Broken bulb)
* Small hanging light.
* A DIY (Do it yourself) book about home electronic wiring.
* A DIY (Do it yourself) book about basic house renovating.
* A small desktop computer, sitting on top of empty boxes (Broken monitor, keyboard missing 10 keys, ball in mouse missing (its in here somewhere), still-in-tact 250 MB hardrive, with 150 ram and no graphic card and speakers, with broken wiring.
* A small radio (1/15 - Battey) ((Currently playing on the blues channel. (Becoming very faint due to lack of power))
* A small bundle of copper wiring, solder and broken extension cords.

Inventory:
* Wallet (Contains a single $50 note, food stamps, $10 of coins and a bank card.)
* Packet of Cigarettes (2/25 - Cigarettes)
* Zippo lighter (80/100 - Lighter fluid)
* 10 paper clips ("Borrowed" from your last job's managers office.)
* A now redundant workers card to your last job. (Held authority to enter the staff lounge and receive 10% food and items discount.)

Knowledge:
*VERY basic knowledge of electrical wiring. (Enough to know you can't do squat till you have gloves and maybe a pair of rubber boots (that is, doing it the SAFE way)
*VERY basic knowledge of DIY carpentry (enough to put that amazing table together)
*AVERAGE skill at checkout counter operations at a Supermarket.

Creations:
*Poorly created wooden table.
* Paper clip "shocker"
(As many paper clips as it takes to fill the space between two wires, two bits of solder, power source.)

Status:
* Health = Fine
* Energy = Wide awake/Not tired

OOC: Before you ask, I do not plan to copy Man of SCIENCE!! I only wish to use this template as it allows the best way to displace information. And also because I couldn't help but put a few sly remarks to it. I will make my own type of "thing" as we go. Also, just so you know... [whisper] "Magical" stuff CAN happen but your not going to even be able to get your hands on anything like that for awhile [/whisper]. Also, no, no selected skills at start. Lets make it 'interesting'. More elements may become apparent as we continue.

Kudos to Pandarsenic for the template and lets be honest, the basic idea.

9
Forum Games and Roleplaying / What is this...
« on: September 10, 2010, 04:20:22 am »
This game has no rules, only guidelines. Stupidity, and bad ideas are frowned upon.

All is quite, darkness surrounds all things. A shiny glaze is the only thing seen above. The surrounding area is cold and empty. Nothing is seen nor heard in this place. But. Who... Are you.

5 players. Make a character each. A name, basic description and a few items. Background would be great. Put your first 'turn' with it.

10
Yea, its name and general description elude me but it's graphics were just colored lines and you were versing another squad. You chose what people had to do in a almost Toribash way except with where to throw nades and where to shoot. So yea.

11
OOC: Alright, this isint to technical as such. The goal of the game is that you (the general community of players) are given a target, of whom you must scare to insanity, death, perpetual paranoia or made to follow you. The rules are simple. Keep it serious and dark. When you aren't scarring people (havint thought that part out fully) or some specific other stuff (i'll give you a green light to when its ok), dark humour and the occasional gag is fine. There is only one "creature" under your complete control. VERY IMPORTANT: Whilst i'm still working on the "not scarring part", causing the person to go insane etc WITH STYLE, WILL be rewarded. Out right killing in boring ways will result in small "scare points" and likely me giving you a shite result. Until you can make your own styles up, use the Exorcist, The Ring etc for inspiration and ideas.

All is dark, the surrounding hills and grass and cloaked in darkness. That is, beside the light flowing from the small window. Back in the under-depths, they had laughed at you when they you had asked if you could become a Vicom, one of the many spirits dedicated to making one thing happen. Making the Humans fear the dark. And ow how they laughed at you. They finaly gave you a target. Some people on the surface who were totaly innocent to every thing. Basically no fun and a waste of time. You decided to take it anyway and well, here you are. Slinking up to the window, you peak into the window and see...

You look into what appears to be a small lounge room, with a small fire blazing away in the back.
In the room is a small wooden table, surrounded by a small, ratty couch, a poorly made wooden chair and a small stool. They are all in the center of the room.
A lamp on the table in the opposite side of the room from the fire, illuminates the south side of the room, the closest to you. It is sitting on the ground, surrounded by a bunch of piled towels. That could be a fire hazard...
On the west side of the room is a ratty book case, filled with old and no doubt useless books.

There is currently no one inside the room, not even you target. Speaking of your target...
Your target is a middle aged woman who lives alone in a small house on the outside of a large industry complex.
They are apparently very scared of odd shaped twigs (the imp who told you this is known for trying to make spirits look stupid.)
*** - No other information available due to no pre-preparation or inside sources


And then their yo- Wait... Whats your name and what are you again?....

NEEDED:
A name: (Something spirity or scary, go on)
Spirit type: (Use your imagination but good rewards/high fives for originality)
One special advantage/ability/scare "power": (Dont be stupid now, nothing hugely powerfull, at least for the start)
One special disadvantage/ability/scare "problem": (Make it as hard as you want but nothing stupidly easy or I SWEAR I will keep bringing it up. Also, keep it serious)

Due to me wanting to start, first app is the creature. GET POSTING.

12
The 23rd of Granite, 5 PM, the year of the holy father

The holy city. The last remaining city that worshiped the only benevolent god in the land of the folowers of Armok, that went by the name of "The Jackal". The city its self was only known as "The blessed ground", with it's real dwarven name lost in the backyears of its founding and with the fear of angering The Jackal, had never been renamed officaly. And every 12 years in the holy city, all records of the 12 years before were fully removed and were recorded into the books of the holy folowers leaders library, where all of the citys history was kept. All other sources of this information were found and razed to the ground. Harboring such information would result in the execution of the holder and his family. Whilst the god themselves may of been benevolent, the religous leaders of the city made sure that their folowers never found out. And on this special day, at the stroke of the bell at 5 O'clock in the afternoon, the holy father, whom was the folowers supreme leader, would tell his closest folowers what was to happen in the coming years.....

BONG screamed the bell. A visible bead of sweat rolled down the dwarf's face. BONG screamed the bell. The holy father placed his hands is the shape of a triangle and muttered a small prayer. BONG screamed the bell. The holy fathers advisor held a small grin on his face as he crossed his hands over his legs. BONG screamed the bell. The fathers personal guards, wearing their ritual armour, stood at attention at the doors to the room. BONG screamed the bell. As the ding of the bell finaly passed away, the advisor cleared their throat and whispered to the holy father. With a nod of his head, he turned to the dwarf and said "I belive you know why you are here, my dwarven friend?" he said. With a weak nod of his head, the dwarf replied "Yes. I do.". With a smile, the advisor said "Well then, let us get to the point. The holy father has recently..." here, the advisor gave the dwarf a quick smile. The dwarf stopped himself from spitting. "Ahem. He has recently noted that there has been a sharp rise in the levels of the Un-holy, the heathen, the armok folowers and the ignorant". The advisor cleared his throat before continuing. "You are to fix it. You are on of the many dwarves who have been assigned the duty, no the HONOUR, of creating a small temple and prison for the removal, re-education and if needed,". The advisor leaned in as the holy father was looking out the window to the city beyond it "the extermination of the non-believers of the holy god of The Jackal". With a big grin, the advisor continued "Of course, if you wish, you may decline. How ever, should you do so, you will be moved to the nether reigons of the holy empire to work with the not so fortunate people of the reigon". Both of the dwarves knew that the reigon was known for being assaulted by enemy empires under the sign of armok, goblin seiges and kobold raids. The estimated survival time of an outsider in the reigon was low. The estimated survival time of a religous leader in the area was so small, no such dwarf had ever survived. "I accept" the dwarf replied with a grimace. "Excelent. Then this conversation is over. You may leave now." With a stamp of his boots and a salute to the holy father he turned and walked away and with a slam of the door, he was gone.

OOC: Well, now that horrible story part is over, lets lay out whats happening. This is a community fort which is heavily based around user input. The basic 'storyline' is that the first year or more of people are the wardens, holy men, nobles,menial work force people. The rest, are to be declared either heritics, non-belivers, witches, armok folowers etc. In the case that guard numbers etc get low, a few people will be accepted as sane. Due to my low cpu power and my wish to have FUN, alot of the people who come will be executed quickly in multiple ways, according to what I or players in the concernedpositions have chosen them to have down or be.

Players may choose to control a warden etc at the start or wait it out and choose a inmate. A number of inmates will be kept alive as it is to help build the temple, fish, farm, make crafts etc and should a dwarf be chosen, they will not be executed UNLESS the player decides to try to escape/attempts to injure someone/ damages large amounts of property, etc. This whole thing will be fleshed out later but for now, just choose a dwarf on the next post and lets go from there.

13
Othƒsh Veshsombith - The Unholy Dust Executioner

After months of civil war, rebelions, back stabbing nobles and money-over-life mercenarys, it was over. The King of "The Diamond of Ink" had done it. After the final push towards the dwarves hiding in the The Steppe of Splashes, who had been attacking his kingdom for the last few years and had recently caused a Civil war against him, he himself had struck the final blow against his greatist enemys head. And with the drop of his head came the drop of his kingdoms worrys. Or so he thought....

Somewhere in the The Withering Mountains...

"Othƒsh!" yelled one of his guards. With a sigh, he replied, "yes?". Since killing the vile leader of the "Picks of Grit" in the sandstorm of a place, known only by it's ironic name of 'The Steppe of Splashes', he had been given the name of Othƒsh Veshsombith, or otherwise known in the human tounge as The Unholy Dust Executioner. Whilst most of the name made sence, no one quite found out where the Unholy part of the name came from beside a small ammount of people. They were all dead. "Sir!" the guard replied. "We are about to enter a dryed out stream. The sides are so high, should a enemy marksman see us, we could not possibly fight back". The king though for a split second and replied "I do not care nor fair there fighters. Let us continue". The guard frowned but continued to lead the small group of 5, 2 of whom were litter carriers and 1 of which was the king. The small group had left the rest of the army behind to allow the king to return to his kingdom, unknown and unseen to break the news to the masses. Just as planned.

Halfway through the "Stream of Cold Feathers"...

There was no sound present in the air around them, beside the chink of chainmail armour and the tap of the servants feet. Suddenly, the guard stopped, causing the litter bearers to nearly drop the King. "What is the meaning of this!" the king screamed. "Something isint right sir..." replied the guard. "I swear I saw a trap ov-" he started. Suddenly, a bolt went straight through the guards throat, killing him. "Ambush!" screamed the remaining guard. As the King jumped from his litter, 30 warriors and a hidden figure behind them came up to meet him. "Kill them!" yelled the hidden figure behind them. With a roar, the army of 30 charged towards the king, his remaining guard and his two servants. With a battle cry, the guard and the King, still in his platemail, charged the line. As the king raced forward, his eyes clouded over in red and he released a loud scream as he charged.

The King and his faithfull guard fought bravely as his two servants could only watch in fear. And with a final swoop, the last head hit the ground. They had done it. With a loud yell he wacked the guard on the back. To his surprise, he fell on his face. As the King turned him over he saw a horrible sight. A bolt had hit him in the eye. Swearing, he jumped back up and turned his sheild to his face in time to block the bolt making it's way towards him. He looked at the hooded figure and started to run. "Your de-" he started to yell. Then with a sickining thud, he hit the ground. One of his servants held a bloody sword. The other one jumped behind the traitor and snaped his neck before he could finish the King. "Are you alright my- Urrch!" he screamed as a bolt hit him in the head, killing him instantly. The hooded figure made it's slow way over to the King. "I knew I didin't kill you!" the King screamed. "Your just too crafty to die!". "I am not who you think I am" said the hooded figure, flicking the dead body of the servant who had tryed to help him. And the King looked into the eyes of his now greatest enemy, dead. With the last of his energy, he looked up into the hooded figures cowl and said "Then who are you?". "And why would I tell you that?" the man laughed, before dealing the killing blow.

With the return of the army to the kingdom with out the King caused the start of one of the most bloodyiest Civil wars the Kingdom of The Diamond of Ink had seen, with at least 10 different partys vying for control of the large empire. During their war, half of the kingdoms lands were either sacked and burned to nothing or captured for enemy states use. After 10 year's of civil war, the 3 surviving partys decided to split the remaining kingdom into three, The remaining Diamond of Ink goverment, calling theirs The Sickle of Cloth, controling mostly the central areas of the remaining kingdom, the Democratic Republic of The Cloth of Stone, calling theirs The Seven States of Granite, controlling the mostly cold and barren mountain tops of the north and finaly The Sand Eagle's, controlling the sandy and hot planes of the south calling their region a simple but revealing name. The Bleak Doors.

OOC: Well that was rubbish but I like to give stuff like this a background. No matter how basic. This community fort is going to be alot different from the normal community forts. This one will involve player controlled forts, nobles and if you manage to promote your selves to the Kingdom, Goverments. This is designed to involve many features of the testing arena, for making assasionation attempts, guild fights etc. At the start, there are only three guilds to choose from. You can make your dwarf be in any one you wish. You may also create your own later on but it requires at least 5 dwarves, not including your controlled dwarf. The starting three are diplomatic or religous, whilst later on you can try to create your own about jobs, cultures, belif enforcement etc. Anything can happen in this game. Want to make a huge temple? You have to have alot of guild members to enforce that and enough for the current controlling city council (how ever, if they ARE your guild, it wont be hard) to even allow just your clan members to make a legal one, not even including getting permits for others to help or buying supplys (again, if you have a clan member as the trader, i'm sure they can sneak in some items for you). IMPORTANT: Should you wish to have something like a flag for a person to hold or a building called a flag pole etc, I know a bit about modding raw's and can make it happen. Just use your imagination.

14
Alright, alright, stop booing me. Yea i'm looking at YOU. For any one who knows my track record for RTD's they will find i've dithed most of them with gusto. This one, how ever is different. THIS one is going to be madness. This one is going to be controlled. THIS one is... controlled madness.

Basic rules, 0 (yes zero, this is gona be fun) to 6 are the rolls, using your knogin and RPing well will get you roll boosts, trying to make your self shoot flames out your rump' will get you a big fat 0. As I said, its controlled.

What do I mean its controlled? I mean the STORYLINE will go mad but I still want decent RPing etc. This is pretty much just a chance for me to try a RTD that isint horibly horrible and try some madness. So sign up AND LETS GO MAD.... But under 'turn' control and PLOT MADDNESS.

Name I'm using your username, your mother gave it too you for a reason. (Titles etc on the end or nick names on the end or frount are fine but your name MUST be in it.
Prof: This is to help me get the 'controlled' madness plot line working. Will also result in starting skills and items.
Madness type: What do you want? Well ploted, no dam reason, exsplosive, under exsplosive (you lost my pen..... YOU LOST MY PEN!)
Catch phrase: It aint' madness till you chuck in a poorly timed catch phrase.
Plot 'line': No, i'm not going to folow to the dot, it will just help me give you an OK start.

5 people (so it's decent madness) needed. I promise i'm hanging in with this one.

15
Roll To Dodge / Dwarf Fort - Entrance Guard Edition
« on: June 09, 2010, 11:16:00 pm »
Hello and welcome to my new RTD, Dwarf Fortress- Entrance Guard Edition! In this RTD your a dwarf part of a 5 dwarf team with orders to keep the stupid goblins, kobolds, humans and elves (the depots outside, your stoping them from entering the REAL fort).

As well as keeping the unwanted species out of the city, you also have to keep the not so helpfull migrants, dwarven criminals, dwafs working for a Goblin, Human or Elven cause and smugglers trying to get people and illegal goods in through your walls and gate.

But wait, you thought you were a superdwarf who dosint eat, drink, need light to see, sleep or get bored easy? Well your wrong. That stuff needs to be done every now and then before you end up doing it in bad time, like during the Kobold assault. If you even survive, it wont look good on your CV!

OOC (I think): Right, to join you need to put...

Name: (something dwarven)
Prof: (Wall engineer, border officer, passport checker, use your imagination!)
Bio: (could effect the story)
Skill: (A skill that... does stuff)

So sign up and lets rock! 5 people needed.

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