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Messages - RurikGreenwulf

Pages: 1 [2] 3
16
Thanks for all the update info!. I'm too coming back to Dwarf Fortress and this has really helped!.
Just one quick thing now can you now get Friendly Necromancer visitors if you build a library?

17
DF Dwarf Mode Discussion / Re: What exactly is an unexciting life?
« on: March 26, 2016, 11:00:21 pm »
Maybe add some repeating spikes in your hallways, that should add some excitement

18
DF Dwarf Mode Discussion / Re: What's your Siege Music?
« on: March 26, 2016, 10:57:19 pm »
I usually just go with some Manowar

https://www.youtube.com/watch?v=C9abeWcxCFo

19
I solved the migrants issue too, Well I have started building my own vampire coven using your world and it is some FUN I got a vampire named "The masked One" really spooky if you ask me hehe

Too many humans are getting drained though...

20
Hey, I just solved the issue, I was using an old version of the lazy newb pack, What is the df hack command to force migrants?

I keep using Force migrants Player to no avail

thanks

21
Hey there, really like the idea of the dark vampire fort, (maybe I have been playing too much Vampire the masquerade). I'm having some problems with the saves using the lazy newb pack I got this message when I try to load again the vampire fort (first time there is no problem)


Missing inorganic gloss: Vampire Rock

If you could help this modding illiterate fellow dorf I would appreciate it.

Keep up the good play!

22
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 11, 2013, 10:29:12 pm »
Lost my fortress today to a FB

This was some FUN the undead just keep coming and coming

23
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 11, 2013, 10:08:53 am »
If a vampire dies of natural causes or killed by a goblin

Does he becomes undead again?

I finally found some tethadrite and silver, I'm planning on giving my marksdwarves silver crossbows so they can party better with the Undead FUN

24
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 10, 2013, 08:21:21 pm »

You managed to avoid the aquifer.  :)

Yeah but not the miasma storm after the war with the serpent people, a long and bitter war, It was only using bone bolts and bone crossbows
Spoiler (click to show/hide)


Their survivors know what's good for them!

Spoiler (click to show/hide)


Compare and contrast with the last population cap


Spoiler (click to show/hide)


25
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 10, 2013, 07:31:16 pm »

Kinda weird about the aquifer, there are two biomes one is the artic sea and the other is hauting, both of them are aquifers and freezing,
I just digged at the frozen sea at its lowest level and then to the rock and deep into the caverns

26
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 10, 2013, 07:04:59 pm »
This go FUN certainly


I got 20 dwarves, no survivors from the original 7 neither from the first migrant wave of 12 dwarves


The serpent people have been destroyed from my fort, they asked for it attacking civilians dwarves

The good thing about being in a haunted biome is that when your recruits die and your dwarves retreat, the corpses rise again to continue fighting your enemies, I just love that hehe

Bloody Giant cave spiders fortunately they got butchered before they could rise again
This challenge is being particularly tough to me, I don't have trouble with the anvils, pets, food or the other stuff at embark

But I ALWAYS embark with 4 picks and 4 proficient miners.
Anyway this a very interesting challenge! I will post more pictures of my fort

27
DF Dwarf Mode Discussion / Re: Single Pick Challenge - Reawakened
« on: September 10, 2013, 11:43:34 am »
Hey there, very interesting thread

I have been playing since 0.28.181.40d and I never did a "proper" challenge, shame on me

But I decided to give this a shot if you people don't mind



There was a lot of FUN at the beginning of this, (besides the first 3 failed forts)
From the original 7 only the miner and two peasants remain useful, the first death was at the very start caused by some beast, (There are two biomes one is savage and the other haunting) two others were killed by a drafhta and a giant olm, and the two others are Insane 

Here are some pictures
We have found some water, the dorfs are gathering plants from the cave and built a wall to protect us from the lovely hostile serpent people


Spoiler (click to show/hide)



Spoiler (click to show/hide)



Spoiler (click to show/hide)


Spoiler (click to show/hide)



Spoiler (click to show/hide)


Spoiler (click to show/hide)

28
DF Dwarf Mode Discussion / Re: How Did Your First Fort Die?
« on: September 09, 2013, 09:38:39 pm »
It was many years ago, Just after the 0.28.181.40d version had been released It was my third fort but It was my first proper functional fort, I forgot water can also move diagonally when designing some water aqueduct
A lot of watery FUN

Just after the 0.28.181.40d version

29
Other Games / Re: DwarfCorp [Kickstarter]
« on: August 21, 2013, 06:04:54 pm »
They are now adding kobolds

http://www.dwarfcorp.com/site/2013/08/13/first-stretch-goal-reached/

Seriously, it's good to have some Dwarf Fortress inspiration but I think is this too much

30
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 04, 2013, 09:02:44 pm »
I released the clows of FUN to the overworld where they have killed 2 goblin sieges, several ambushes, merchants and migrants my fort is totally walled off


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