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Messages - Caesar

Pages: 1 ... 188 189 [190] 191 192 ... 203
2836
Your mud dried up..?

2837
DF Adventure Mode Discussion / Re: Wrapping with cloth
« on: April 06, 2010, 06:05:52 am »
Photo from a Play Now! adventurer.

On a side note, does anyone know a good online photo storage site?
My pictures are always reduced in size.

http://i458.photobucket.com/albums/qq306/LukeRM/wrapped.png
can you stop bleeding with the cloth?

In Fortress Mode they do.

2838
DF Adventure Mode Discussion / Re: Pinching causes extreme damage?
« on: April 06, 2010, 06:04:55 am »
I went to try that pinching thing out, after that I picked the head up and left the dwarf to her own devices.

While I'm off doing my own thing in the arena I see this

....

It's a zombie head. Your dwarf is having his zombie head cannibalize the living hippie.

2839
DF Adventure Mode Discussion / Re: Spears are good
« on: April 06, 2010, 06:01:06 am »
I still don't get what's so awesome about Chuck Norris.

Now that I said that, will he kill me in my sleep?

2840
DF Gameplay Questions / Re: [2010] Lack of Goblins?
« on: April 06, 2010, 12:45:29 am »
Less caves could also be a solution.

Otherwise you could try and increase the birth rate of our little green friends.

2841
DF Suggestions / Re: Yet another immigrant suggestion
« on: April 06, 2010, 12:43:01 am »
There's a single problem with your idea here;

Although I do like to take in immigrants at the start of my fortress, I start building my bedrooms probably late in the second or third year.

Perhaps it'd be better to have every immigrant have a one-screen conversation with some assigned noble to determine whether or not they are welcome.

2842
DF Dwarf Mode Discussion / Re: Best and worst of 2010
« on: April 05, 2010, 04:14:23 pm »
Worst thing about combat? It's incredibly realistic. Which gets really, really bad when applied to non-realistic creatures. When most deaths are from bleeding/infections, and most fights end when one combatant falls unconscious, skeletons and bronze colossi have a bit of an unfair advantage.  :o

They are meant to have an unfair advantage. The point is that the way left to kill them; Shattering, seems broken.

2843
DF Dwarf Mode Discussion / Re: Vermin work-around
« on: April 05, 2010, 03:55:53 pm »
Do things rot faster in water?

You could always drop it in magma.

Precisely what I am doing right now. It's the dwarfy way.

2844
DF Gameplay Questions / Re: Dust and Blood?
« on: April 05, 2010, 03:35:11 pm »
I just gotta ask, what kind of dwarf are you!?!? wanting to CLEAN BLOOD OFF!!!!

Tidy dwarves only paint certain areas red.

2846
DF Suggestions / Re: Migrants are now ridiculous
« on: April 05, 2010, 02:12:18 pm »
I'm not getting lots and lots of migrants. I just now got two of 'em in my first season. They're not really skilled.

Of course, I barely produced anything, but I did open up my caverns.

2847
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: April 05, 2010, 12:02:21 pm »
I'm hanging the get of it again, through trial and error.

Hanging the get? Do you mean that you are getting the hang..?

I breached the caverns just in time, as I am planning to base my entire economy on them, but I am soon to run out of food.

2848
DF Dwarf Mode Discussion / Re: DF and music
« on: April 05, 2010, 11:32:17 am »
You don't listen to music when playing DF. You listen to the recorded sounds of roadworks in progress, wedding guests singing in drunken stupor, and street riots.

Isn't that the same to dwarven ears?

2849
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 05, 2010, 10:24:40 am »
My adventurer just got stuck in a two Z-level deep hole with no way to get out.

2850
DF Suggestions / Re: Burning wood items
« on: April 05, 2010, 09:17:07 am »
Basically recycling materials.

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