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Topics - bisasam

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DF Modding / Antialiased tileset for 40d16+ (revisited)
« on: January 01, 2010, 10:08:13 am »
Hi,

due to the lack of large square tilesets, I created my own 24x24 antialiased translucent tileset :).
It is based on the Terminus24 24x32 tileset. However, I have redrawn almost all tiles, and designed the square font from scratch...
The tileset tries to preserve as much of the original ASCII tileset feeling as possible, so not too many "graphical" symbols to be found in there ;)

It is available here: http://df.magmawiki.com/index.php/Tileset_repository#Bisasam
(Requires DF 40d16+ due to transparency. When the merge is completed, it should also work with 0.31.x)


Screenshots:

Spoiler (click to show/hide)
Spoiler (click to show/hide)


There is also a 16x16 version available here: http://df.magmawiki.com/index.php/Tileset_repository#Bisasam_2


Screenshots:

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Update:

I've made a 20x20 version: http://df.magmawiki.com/index.php/Tileset_repository#Bisasam
It comes in two flavors; first the graphical one (like the 24x24 and 16x16 versions):


Spoiler (click to show/hide)
Spoiler (click to show/hide)

And, second, a new ASCII version which replaces the graphical tiles by ASCII ones:


Spoiler (click to show/hide)
Spoiler (click to show/hide)


I'm using the following color theme (init.txt):
Code: [Select]
[BLACK_R:0]
[BLACK_G:0]
[BLACK_B:0]
[BLUE_R:73]
[BLUE_G:95]
[BLUE_B:157]
[GREEN_R:89]
[GREEN_G:117]
[GREEN_B:55]
[CYAN_R:101]
[CYAN_G:144]
[CYAN_B:158]
[RED_R:146]
[RED_G:0]
[RED_B:0]
[MAGENTA_R:165]
[MAGENTA_G:54]
[MAGENTA_B:101]
[BROWN_R:138]
[BROWN_G:105]
[BROWN_B:59]
[LGRAY_R:128]
[LGRAY_G:128]
[LGRAY_B:128]
[DGRAY_R:80]
[DGRAY_G:80]
[DGRAY_B:80]
[LBLUE_R:111]
[LBLUE_G:138]
[LBLUE_B:165]
[LGREEN_R:160]
[LGREEN_G:200]
[LGREEN_B:82]
[LCYAN_R:159]
[LCYAN_G:196]
[LCYAN_B:210]
[LRED_R:206]
[LRED_G:73]
[LRED_B:1]
[LMAGENTA_R:239]
[LMAGENTA_G:150]
[LMAGENTA_B:207]
[YELLOW_R:255]
[YELLOW_G:198]
[YELLOW_B:0]
[WHITE_R:255]
[WHITE_G:255]
[WHITE_B:255]

So try it out, and discuss   :)

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