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Messages - Jopax

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8056
Other Games / Re: League of Legends
« on: April 01, 2011, 04:40:05 pm »
My morde build is based on tankyness with some decent damage potential.For masterises you go 9/0/21 going for spell penetration and anything that has nothing to do with mana in utility.For runes, MPen reds, armor yellows, Mresist and cooldown blues (since i don't have a complete set for either) and health quints.First start with a regrowth pendant and a health potion.Then go for the boots and the second regrowth pendant if you can.After that build into a Force of Nature, then you go depending on the enemy composition, either go more armor with Randouin and Sunfire or go more MR with Abyssal scepter.After that Zhonyas Hourglass and Rylai's (in whatever order you prefer, but generally if you get focused a lot get Zhonya and if you are stomping them and in need of chasing potential go for Rylai's.After that it's usually more tankiness or more AP depending on your role and your enemies, getting either a Warmogs or a Deathcap.
And remeber to memorise how much hp your ult drains combined with Ignite and use it to target more powefull targets with lots of AD or AP, not something that gives you a little bit of both, mainly their squishies, also let your team know who to focus to ease up your pet gain.And never ever overextend, always push if you can but never leave the middle of the lane if you don't have to (especially if you are soloing) since Morde gets most of his survivability from damaging and killing creeps but he also becomes quite vunerable if he pushes too far so moderation is advised.

8057
Other Games / Re: League of Legends
« on: April 01, 2011, 04:16:43 pm »
So far i've been having incredible succes with Morde on ranked, mainly because i could never get to play the other two mains i like (Rene and Warwick), but for some reason people think Mordekaiser sucks in a solo lane or something, when even against extremley harrasy opponents i do well even when i tower hug for the first few minutes untill i get some survivability and damage, after that it's just complete dominations with my E and ult when applicable.

8058
Life Advice / Re: Crushing on childhood friend.
« on: April 01, 2011, 04:13:55 pm »
Yep, i support the ACT NOW NOT LATER advice since i feel i blew the perfect chance this morning, it doesn't help one bit that that caused me to get drunk and go into a self loathing cycle where i hate everything my existance represents.



(also i know i will hate myself for writing this when i sober up but dammit i need to act)

8059
Creative Projects / Re: Dwemeric Centurion
« on: April 01, 2011, 04:11:34 pm »
Again, one thing you are forgetting is that FUN while always good in digital form where you can watch the hapless wretches suffer from a safe distance is not as good when you are the hapless wretch suffering burns all over your skin.So even if you do want to do it hardcore please first try it with something safe like pressurised air because you do not want to have severe skin burns.

8060
I tought of Dr. Mundo and brought a Redeemer, we both loose :(

8061
Other Games / Re: League of Legends
« on: April 01, 2011, 03:37:33 am »
I would like to see GP's boat parked in the river, in front of one of the monsteres and him sitting on top laughing.And most of these changes sound awesome, i will be sorely disappointed if all of them don't make it into the game :(

8062
Other Games / Re: Achron: Time Travel RTS
« on: April 01, 2011, 02:03:49 am »
I still expect players to find many more uses for time travel, just give them time.Also the game looks very unatractive now since most things are still placeholders, but it's nice to see how much the game has progressed since the early alpha screens and videos

8063
General Discussion / Re: Things that made you sad today thread.
« on: April 01, 2011, 01:54:21 am »
I'm not a big fan of this years math either, too much letters and not enough numbers, and i don't like that, also not enough pictures, i miss real geometry where i could solve a problem just by looking at the provided picture, not this derivation and graph crap that while seeming simple is actually convulted once you get into it -.-

8064
Other Games / Re: League of Legends
« on: April 01, 2011, 01:34:59 am »
Well you can go for a few casters that do their damage over time, like Ryze (after his rework his burst is much weaker but his Q spam is insane).And the last slot should either be another tanky DPS (someone versatile in their builds, like Jax who can go both AD and AP) or a tanky support like Taric, since more beef is always good :)

8065
Creative Projects / Re: Dwemeric Centurion
« on: March 31, 2011, 10:21:32 pm »
Yes, but it doesn't melt your face off like high pressure steam does

8066
Other Games / Re: League of Legends
« on: March 31, 2011, 03:34:43 pm »
Could someone please do a premade with me, or atleast teach me how not to rage at my team, who regardless of how fed the enemy Tyrind or Nocturne are still refuse to buy any defensive items

8067
Well that was fun :)
Do keep trying though, even if you fail every time in a hillarius manner it's still fun to see you try :)

8068
General Discussion / Re: Things that made you sad today thread.
« on: March 31, 2011, 03:12:19 pm »
Not sure what exactly, the day was nice, i had some fun in school, then i went out with some friends i haven't seen in a while, also had fun, had some beers and whatnot, generally a great day but for some reason i feel down and i can't really figure out why the hell am i sad and depressed all of a sudden -.-

8069
Other Games / Re: League of Legends
« on: March 31, 2011, 04:13:31 am »
So i bought Mundo for shits and giggles, he's fun and all but i feel i'm not using him properly by building mainly tanky with very little damage stuff late game, now he still deals horrendous damage but somehow that isn't enough, or is it just my fault that half the time i forget to turn on E X)

8070
Other Games / Re: Minecraft - It has blocks.
« on: March 30, 2011, 04:43:48 pm »
Nope, just very very large, so it takes quite a while to load.
Regional terraforming i think is a neccessary evil since i don't think it can be done on a large scale realistically without some problems cropping up in gameplay and and game engine (especially with Java in mind).
So if it does get done this sort of breaking up of gameplay would present more smaller challenges instead of a few very large ones that would most likely get boring after a while (building and mining the same stuff over and over and over again) while a larger number of smaller tasks that can be done at one's own leisure (and if done in a varying number of ways) would i think offer a bit more dynamic and fun gameplay

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