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Curses / Re: No Recruit Limit
« on: January 22, 2010, 06:21:13 pm »
Getting rid of them entirely would probably be fairly complicated, but it's pretty easy to hack it up so that they're ridiculously high. Check out the current source from Subversion, and in src/common/commonactions.cpp do the following:
1. at line 789, between "if cr.flag & CREATUREFLAG_BRAINWASHED)return 0;" and "int recruitcap = 0;", insert the line "return 10000;". This will make everyone's recruit cap equal to 10000.
2. at line 835, between "{" and "int loveslavecap = cr.skill[SKILL_SEDUCTION]/2+1;", insert the line "return 10000;". This will do the same, but with seduction caps.
Then compile and run as normal. That should be all you need to do.
1. at line 789, between "if cr.flag & CREATUREFLAG_BRAINWASHED)return 0;" and "int recruitcap = 0;", insert the line "return 10000;". This will make everyone's recruit cap equal to 10000.
2. at line 835, between "{" and "int loveslavecap = cr.skill[SKILL_SEDUCTION]/2+1;", insert the line "return 10000;". This will do the same, but with seduction caps.
Then compile and run as normal. That should be all you need to do.