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Messages - Detoxicated

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391
Ally with some tribes and prepare for the Monk Army by laying Out complicated traps throughout the lair.

392
find the best Spot in the barrocade and wait until i get a vlear shot at a wikiwarrior.

393
Master of The Land and Nightmare Walker

Soon dream and reality will be indistinguishable in our realm, a constant nightmare for all.
+1

394
Hmmm. Orcs seem Like a good choice to corrupt...

395
What races are in this world to be found.
Also:
Homeland Building Initiative:
- Build a colluseum between Our settlements.
- Build the Beginninga for a mage Tower in southbend
- Build sentry Towers for Our guards along the roads

All of this Done by Our zombies of course.

396
Have the Zombies errect a colluseum while we are gone. IT IS to be Centered between Our settlments.

397
+1

398
Master of the Land seems obvious the other choices all have their own Ring to them. Though i Feel mighty General will give us the broadest Set Off abilities while the other traits seem to be good to specialize into areas we are fond of.

399
Forum Games and Roleplaying / Re: Little Green Men (SG)
« on: April 01, 2019, 09:40:45 pm »
Enter ocean at night and Look for Fish and Others that have shells

400
Mutate one foxcrow to act AS Spy for you. IT becomes more intelligent, Bigger and gains a poisonous bite. This ist the King of foxcrows and Always gains Respekt from them. Take him wherever we Go.
this i guess

401
Scan what Kind of animals live in the south.

402
Forum Games and Roleplaying / Re: Little Green Men (SG)
« on: April 01, 2019, 07:43:26 am »
Sample its DNA Research a metallic Newsletter to inject into tougher skin.

403
Which means you Fall into the volcano Unless you Break Your GRIP yourself

404
Spoiler: Wolfjuice Flask (click to show/hide)

405
You Grab the giant rhino by its Horn AS its Charing you and use its momentum to Swiftley throw IT over Your shoulder into the volcano.

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