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Messages - Urist McOverlord

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166
Various arguments for your perusal:

Terrorist groups are less "a bunch of angry people" and more "a non-government military organization." They do have organisation. They do have training, they can be effective for the same reason that the Viet Cong were effective. But that doesn't mean that a bunch of untrained citizens could do the same thing. Training, organisation, and foresight are characteristics necessary for any military to be effective. And giving the right to own guns does not mean that people are suddenly going to organize into paramilitary groups to strike the government down, just in case.

The 2nd amendment was created a long time ago. Military technology has advanced to the point where having firearms is not a threat to the government, but is a threat to the citizenry. This is a problem. I believe that the people should be, on an individual level, allowed to have firearms for self-defense, hunting, and (with restrictions) collecting. However, the new reality of the military situation means that we need a reevaluation of the second amendment. Not a removal, but changes need to be made.

I'd make some response to Phmcw, but I can't for the life of me figure out what he's trying to say beyond "AMERICA SUKS," as Earthquake Damage already said.

167
DF Gameplay Questions / Re: Magma, just to double check...
« on: June 29, 2010, 05:48:58 pm »
I would suggest that before the magma flows you add a fortification or something to halt the influx of said magma nasties.

We want fire in our forges, but we don't want !!forges!!

or !!smiths!!

168
This idea interests me.
I probably won't be able to contribute much, as my programming knowledge is somewhat nonexistent, but I will be rooting for you!

169
General Discussion / Re: There's a Hole in the Bottom of the Sea
« on: June 29, 2010, 05:35:05 pm »
While it's true we must resist the mob impulse, it occurs to me that it is the CEO's responsibility, in part, to ensure that the other  employees are fulfiling theirs.

I'd say that blame falls less with the upper management, because they are usually very isolated from the employees and the people responsible for the day-to-day of their companies. We can't blame them as much for demanding increased efficiency when, to all signs, nobody told them that it was a generally bad idea. As CEO, it is their job to ensure that their company makes money. The problem comes with how they do that. A CEO tells the guy under him to cut costs. That guy tells the guy under him to cut costs, and so on and so forth until it comes down to some engineer trying to satisfy the whole chain without getting anybody killed. The blame lies less with any particular individual or group of individuals, and more with the corporate culture that says that that engineer can't tell his boss that it can't be done. The chain of command, simply put, only goes one way. Now, is it possible that Tony Hayward wouldn't want to hear about various material changes, structural differences, and so on and so forth? Of course. In fact, I'd go as far as saying that it's likely. That's why we have the hierarchical structure in the first place. But that's because he shouldn't need to. He should be able to say "can you cut costs?" and get a reply back of "not safely." The engineers should be able to say "We can't do this without cutting important equipment." I think it almost seems like the bottleneck becomes the bureaucracy - middle management.

Other issues arise from the regulatory structure. That's the bit that's really ****ed up. Not just because of the whole "regulatory capture" aspect. As Aquizzar said, it's tough to get out there and have a thorough inspection of all these rigs. A page back or so, Loloklam posted a map that showed there were, quite frankly, a hell of a lot of them. Plus the whole "Regulatory Capture" thing. So

My concern, however, is less about DWH cleanup, BP prosecution, or any of that. It's about how many other rigs we have out there waiting to do the same thing. The whole industry is ****ed up, and I hope that DWH can serve as something of a wakeup call.

Disclaimer: I have no reason to believe I know anything more than anyone else, and especially with this sort of subject, I can guarantee I know less than a lot of you (i.e. Nonsapient)

170
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 27, 2010, 10:23:23 pm »
Granted. Unfortunately, you must do them all yourself.

I wish that I had a ☼adamantine battle axe☼

171
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 27, 2010, 05:35:12 pm »
Granted. You are arrested for the murder of Glen Beck, after the police discover that you used the corpse and blood of the nonsense-machine to make your bloody sense.

I wish that I could get that image out of my head before dinner time.

172
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 27, 2010, 05:26:58 pm »
Update on Godlyscar:

I have survived year one and the attack of the zombie horses. Jeee-hee-heeeee-yiminy that was annoying.
29 dwarves.
No tantrums (because nobody had friends) and a new legendary dining room. Unfortunately, I lost all my masons, so I'm training the new guys from literally nothing (random useless immigrants). And the group that was going to become my mighty army... died. a lot.
But I have survived!

173
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 26, 2010, 11:56:25 pm »
Granted. Now things break OS updates. Including vital "to avoid bricking" ones. Have fun with your high-tech doorstop.

I wish I could post these from my computer, rather than being forced to use my phone. But in a way that doesn't affect the form or functionality of said phone.

174
Forum Games and Roleplaying / Re: A Generic Man in a Badly Drawn Room
« on: June 26, 2010, 11:43:15 pm »

175
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 26, 2010, 11:04:04 pm »
Granted. You sleep very well. You sleep so well that every moment not spent sleeping is a burning agony by comparison. And you only get one hour per night. Have fun with life!

I wish I had an elite four-man special forces group at my command.

176
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 26, 2010, 10:18:35 pm »
Granted.

The flying *corrupted wish* strikes Akhier DoomedWish in the head.
It explodes into gore.
Akhier DoomedWish has been struck down.

I wish I had thrown that *corrupted wish*

177
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 26, 2010, 10:42:31 am »
Granted. You never have any Fun with it again.

I wish that life was always fun, but never Fun.

178
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 26, 2010, 12:33:24 am »
Granted. You are thrown into magma.

I wish I was magma.

179
Forum Games and Roleplaying / Re: You are a demon
« on: June 25, 2010, 05:06:23 pm »

180
Forum Games and Roleplaying / Re: Man of SCIENCE!!
« on: June 25, 2010, 05:05:49 pm »
Code: [Select]
[8-1] - Go to main part of the junkyard, use back door to infiltrate warehouse.
[2-3] - Main
[2-5] - blow up democrabrain

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