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Messages - Urist McOverlord

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511
DF Dwarf Mode Discussion / Re: I have you right where I want you.
« on: February 04, 2010, 12:03:34 am »
I'm afraid I must refer you to an earlier post I made on a similar topic:

http://www.bay12games.com/forum/index.php?topic=49012.msg1011811#msg1011811

512
DF Dwarf Mode Discussion / Re: how to complete his Elfin Doom.
« on: February 03, 2010, 11:46:53 pm »
If I may apply basic dwarven arithmetic:
werewolf + elf = LOL

513
DF Dwarf Mode Discussion / Re: how to complete his Elfin Doom.
« on: February 03, 2010, 11:09:31 pm »
Magma.
Or Drowning.
Or magma AND drowning.
Or you could pit some goblins on top of him, then use them as marksdorf targets.
Or you could go for the standard "bridge-o-doom"
Or you could channel out a massive drop below him, then channel the tile he's standing on.
Or you could do all of the above... with more magma... Geez, I gotta catch me some elves...

514
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 03, 2010, 09:55:55 pm »
So yeah. just survived Goblin Christmas, and I'll be melting iron 'til its time to fry the next group of elves. I'm throwing the last couple survivors into magma, and realized that one of them is a local leader.

I'm chucking a goblin duke or whatever into magma...
God I love this game

Also, when I stole his stuff, I realized he was wearing an elf bone crown, and was carrying some goblin bone crafts and such. crazy.

515
DF Community Games & Stories / Re: The Bloody Mines (Community Fortress)
« on: February 03, 2010, 01:27:56 am »
Mace/grower/Brewer for me.

Maybe we'll actually be able to survive, if we decide to do so this time.

516
DF Gameplay Questions / Re: The Little Questions Thread
« on: February 01, 2010, 10:17:39 pm »
You just need more time. Being near the mountains just means that you have to go down instead of in, but that's easy enough to do. I've done some really great forts on perfectly flat terrain before, it just means digging differently.

517
DF Gameplay Questions / Re: The Little Questions Thread
« on: February 01, 2010, 09:46:00 pm »
Yeah. I wound up killing the dragon instead. damn thing just camped outside the metalsmithing area, rather than chasing after my oh-so-tasty dwarves on the other end of my cage traps. Ah well, now I just need a few more artifacts to come along and use up these dragon bones...

518
DF Dwarf Mode Discussion / Your favorite Dwarf.
« on: January 31, 2010, 08:25:19 pm »
We all hear stories of the likes of Cacame, or Cap'n Ironblood, or other great dwarven heroes. But sometimes, a truly legendary dwarf comes from the middle of an otherwise ordinary fort. So there exists this thread.

Basically, the most awesome dwarf in your fortress.

Here's mine: Dobar Townbooks, Captain of the Guard.
In addition to being a legendary wrestler, and near-legendary macedwarf (using my only weapon, a bismuth bronze mace), she also has six children, one of whom is a champion in the regular army. She worships Atrid Avalthebil, who often takes the form of a female dwarf, and is associated with Fertility. Honestly, I'm starting to think that she worships herself...

519
DF Gameplay Questions / Re: The Little Questions Thread
« on: January 31, 2010, 08:02:20 pm »
Is there any way to fill buckets with water

is there any way to get my dwarfs to manually move water from A to B?

channel out the area you want filled, then use a pit/pond zone over the lip of it. (i + p) designate it as pond, and your dwarves will automatically fill it.
Or you could use a floodgate on your river to greatly reduce the chances of flooding your fort... emphasis on greatly reduce.

520
DF Gameplay Questions / Re: The Little Questions Thread
« on: January 31, 2010, 07:38:53 pm »
This "Capture more dragons" idea intrigues me... and then my dragons shall all fight, and the winner will get... I don't know. something really cool, though.

521
DF Gameplay Questions / Re: The Little Questions Thread
« on: January 31, 2010, 07:32:38 pm »
I was hoping for something a bit more... mobile. As it is, I think I'll give it a shot. if it tries to kill someone, a new row of cage traps shall recapture him, enabling me to chuck him into my arena-pit for goblin prisoners... muhuhahaha.

522
DF Gameplay Questions / Re: The Little Questions Thread
« on: January 31, 2010, 07:15:34 pm »
I got one.

Caged dragon. it was gonna be tamed into a WAR DRAGON OF ULTIMATE DOOM! MWAAHAHAHAHAA!
*ahem* but then we ran into a problem, wherin it killed a cow.

I know if it kills a dwarf it will become an enemy or whatever, and will never be tamable. ever. And I know that if it hasn't killed a dwarf, this is gonna be the most awesome fort ever.

So the question is: Does the cow count? can I still tame it, or will I need to do something else... like magma...

523
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: January 31, 2010, 04:39:19 pm »
DF: "A vile Force of Darkness has arrived"
Me: "all dwarves stay indoors"
Goblins: "CHAAAAAAAAAAARGE!!!!"
Champion: "ENTRANCE DAAAAAAAANCE"
Bowgobs: "You're kidding, right?" *shootshootshoot*
Champion: "Aaaaargh" *dies*
Me: "Noooo!"
Goblins: "Forward!"
A few seconds later
Goblins: AAH!

Cage Traps FTW
in normal terms, I got a goblin siege, one of my champions got shot, and I caught the rest of them in cage traps.
I then took all their stuff and dumped the now-naked goblins into an exposed section of my magma-plumbing (which STILL hasn't filled enough, after several years) which I keep for just this purpose.

EDIT: and now a dragon showed up... great...
FURTHER EDIT: despite having a dragon running around the countryside, I've still got traders, migrants, and life as usual. Really, guys, wouldn't the human traders have warned you about the dragon? One would think that that'd be kinda big news...

524
I suppose that the bottom of the magma tower shall, in the absence of dungeons, suffice for my quarters. Barely...

Also: awesome story. It kept me up till 0:30 RE-reading it. So yeah.

525
Looks cool. I couldn't quite tell what the machine-tower was supposed to do, though. Computer's beiing kind of stupid...

Also: PRAISE and MERRIMENT

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