Theory: the law of opposite inferiors - if a weapon material bests the armor quality in absolute terms then the weapons most likely to damage are slashers > piercers > bashers. If the weapon is worse or equal than the armor bashers > piercers > slashers in regards to hitting stuff. Exception being made of adamantine bashers wich are always inferior.
Anyways we should start to try to apply these discoveries to practical terms in regards to dwarf mode, threaths considered, and in this ORGANIC weapons/armors are really important, specially if we consider traps and all.
A) Animals and Undead - Is leather usefull? Is iron enough against bone? How effective is wood/glass/stone/etc versus shell/bone/leathery armors?
B) Elves and primitive civs - Ive pitted several iron elves versus wooden ones (wielding spears) and the last ones actually didnt do as badly as one would expect. Plus some primitive civs may have some tough hides. And the wooden spear is the standart "poor civ" melee weapon.
C) Goblins and Kobolds - Whats the best material they have? Iron? I noticed
that humans have bronze listed as a reaction and kobolds dont have the minor_metal tag anymore
. In light of these discoveries is it safe to assume that are bronze weapons the best minimum metal good enough to deal effectively with goblins, while any metallic armor other than adamantine is close enough that even if we wore copper or steel w'ed be similarly protected against their iron swords anyways?
D)Megabeasts and Demons - Well, what gives? Fireballs: silk > metal? The same? And so on...