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DF Dwarf Mode Discussion / Re: Embarking without an Anvil: Over-rated?
« on: January 20, 2010, 01:24:13 pm »
If I have magma I bring the anvil, and I set up my metal industry normally by mid-summer, if I don't have magma though, I won't bother with it, as a no-magma metal industry is hard to maintain with only 7 labourers and I have more important things to do with wood than burn it, I need beds, barrels, bins etc.
and it's very rare that I don't have enough in prepared meals and stone crafts by autumn to buy an anvil from the first caravan (I've never seen them come without it), then I can use my 1st migrant wave to start up the industry from that (turn them into wood cutters, burners, furnace operators, and I tend to bring a metalsmith as an embark dwarf)
and it's very rare that I don't have enough in prepared meals and stone crafts by autumn to buy an anvil from the first caravan (I've never seen them come without it), then I can use my 1st migrant wave to start up the industry from that (turn them into wood cutters, burners, furnace operators, and I tend to bring a metalsmith as an embark dwarf)
this way he doesn't get a chance to use a bed, or interact with his friends or family, or eat in a grand dining hall, etc..
)
I wasn't exactly prepared to kill one that could actually reach my dwarves.
speaking of raccoons, it seems only females are interested in robbing my fortress, they're all I can catch.
