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« on: March 30, 2011, 11:09:53 pm »
Does anyone think it will ever be possible to have multiple graphics for the same tile type, say a wall, that would correspond to each possible set of surrounding tiles? For instance, you have a wall that is diagonal with that visible jagged edge on the outer side in the unexplored area underground. It would be nice, then, if the program selected the graphic that had black filling in that side toward the unexplored part.
It would be useful for all sorts of things, like curving the ground rim of a river or softening the change in grass colors. It would basically allow people like Ironhand and Phoebus to eliminate all the square edges.
I could do a mock-up if anyone is confused about what I mean.