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DF General Discussion / Re: life without dfhack or therapist
« on: July 23, 2016, 05:37:54 am »
I have to admit I never really noticed a difference between 'with therapist' and 'without terapist' myself.
For the last mega-project I did (two-world-tile bridge goodness), mastering the minecarts and hauling routes was far more important than optimising the fort-labours. With the new manager system, I imagine the last micromanagement(keeping the production of stone blocks up) would be fixed as well.
dfhack I only use for stonesense. Because I wanna make stonesense pretty :3
Edit: thinking about it, right now the biggest challenge for me is the trade-off between layout and getting your dwarves inside quickly and starting up food production. Do I prioritize getting the efficient layout done first, minding the distances to stockpiles, or do I start by making big-ass stockpile rooms, and how do those fit into the efficient layout, and what about the cistern in difficult water regions, and exploritory mining, and... :p
For the last mega-project I did (two-world-tile bridge goodness), mastering the minecarts and hauling routes was far more important than optimising the fort-labours. With the new manager system, I imagine the last micromanagement(keeping the production of stone blocks up) would be fixed as well.
dfhack I only use for stonesense. Because I wanna make stonesense pretty :3
Edit: thinking about it, right now the biggest challenge for me is the trade-off between layout and getting your dwarves inside quickly and starting up food production. Do I prioritize getting the efficient layout done first, minding the distances to stockpiles, or do I start by making big-ass stockpile rooms, and how do those fit into the efficient layout, and what about the cistern in difficult water regions, and exploritory mining, and... :p