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DF Gameplay Questions / Re: I seem to have lost contact with the outside world
« on: July 08, 2011, 08:05:46 pm »
Sieges will block the arrival of caravans.
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This allows you to control the number of babies+children in your fortress. The first number is an absolute cap on the number of babies+children. The second is a percentage of the current number of adults in your fortress (the default is the essentially meaningless 1000% here). The lower number is used as the cap. The cap only prevents further pregancies, so migrant children, multiple births and existing pregnancies from old saves can still push you over the cap. Setting either number to zero will disallow pregnancies in the fortress.
.... and I give him a choice of gold aluminum steel iron copper billion bronze platinum and HE MAKES AN ALUMINUM MACE ....
QuoteThe reason why Goblins currently just war with you endlessly is to keep the game interesting for now
[cough]they already send diplomats and offer peace[/cough]
Mainly either a crop or possibly collectable fungus (to make it more FUN) that could be used to treat infections would be a good idea.

QuotePenicillin is too closely related with our world and herbal medicine is a cliche found in an unfortunate amount of games.A cliche is something that's impact has diminished after overexposure. Herbal medicine in real life and fiction, being older than dirt, can't really be called a cliche any more than having beds and chairs can be a cliche.
