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Messages - Leotto

Pages: 1 2 [3] 4 5 ... 10
31
DF Modding / Re: How does IMMOBILE_LAND work?
« on: April 06, 2010, 09:41:42 pm »
I'm pretty sure it makes moving on land an +alt movement.

32
DF Dwarf Mode Discussion / Re: Fey Dwarf in the MetalSmithy
« on: April 05, 2010, 10:38:21 pm »
Spoiler (click to show/hide)
My Artifact Battleaxe says otherwise.

33
DF Dwarf Mode Discussion / Re: Fey Dwarf in the MetalSmithy
« on: April 05, 2010, 10:15:25 pm »
I have had a dwarf screaming for boody parts before and had him run off to grab bones. A shell might also qualify.

FFFF

That's it!!

Thanks a bunch, gotta` go forbid everything without a shell.

34
DF Dwarf Mode Discussion / Fey Dwarf in the MetalSmithy
« on: April 05, 2010, 09:33:55 pm »


Everything else he needs is tasked. I slaughtered a Grizzly bear for him, he isn't satisfied.
Should I Kill The Liaison or something?!

35
DF Dwarf Mode Discussion / Re: Issues with stockpiles?
« on: April 05, 2010, 07:51:25 am »
In my experience it always been all of the materials, or none.

36
DF Dwarf Mode Discussion / Re: Weapon naming.
« on: April 05, 2010, 07:23:59 am »
Killing a sentience gives a name quickly.

37
DF Modding / Re: Modding adventure mode
« on: April 05, 2010, 06:17:56 am »
Just put some points into shield use.

38
DF Dwarf Mode Discussion / Re: Holy Crap Acid Rain!?
« on: April 02, 2010, 10:12:18 am »
Turning off the temperature in the init file seems to stop the death rain.

39
DF General Discussion / Re: 91 Z Magma Pipe / Volcano
« on: April 01, 2010, 11:11:34 pm »
Spoiler: 142 down (click to show/hide)

40
DF General Discussion / Did you just go into the arena and:
« on: April 01, 2010, 11:04:32 pm »
Spawn a whale out of water?

Yes you did!

41
DF Dwarf Mode Discussion / Re: New version and it's crazy statues...
« on: April 01, 2010, 06:00:52 pm »
go intot he military screen.

Hit "C" to create a squad.

You can now choose who you want to be in the squad itself.

You'll also need a militia commander from the "n"obles screen.

Use "s" to access the monthly schedule,

the "c" and "p" keys can be used to copy and paste a schedule down.
 
"W" adjusts weapons and equipment.


Nice tab management.

42
DF Dwarf Mode Discussion / Re: deadly rain...
« on: April 01, 2010, 05:55:00 pm »
Oh man, this makes me hope for moddable rain. Imagine it raining blood in terrifying biomes.

Instead of murky pools of water, we get congealing pools of blood!

Dare ye` traverse the Clot Bog??

43
DF Dwarf Mode Discussion / Re: Holy Crap Acid Rain!?
« on: April 01, 2010, 05:52:16 pm »
I just made all my dorfs proficient Biters, liars, and went from there.

44
DF General Discussion / Re: This game needs a tag line
« on: March 30, 2010, 07:46:38 pm »
Dwarf Fortress: Turn off Temperature, swim in magma.

45
DF Modding / Re: D:\Program Files\CurrentDF\data\announcement
« on: March 30, 2010, 06:21:16 pm »
Sorry, what I meant was: AWESOME

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