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Messages - Maldevious

Pages: 1 ... 64 65 [66] 67 68 ... 101
976
Forum Games and Roleplaying / Re: The Long Road
« on: March 27, 2012, 08:36:27 am »
> Continue to search the gas station for valuables and supplies, load anything useful onto Jeep

977
Forum Games and Roleplaying / Re: The Long Road
« on: March 26, 2012, 11:22:52 pm »
> Auto On


978
Forum Games and Roleplaying / Re: The Long Road
« on: March 26, 2012, 10:23:14 pm »
> Put hands up, slowly inch towards cover

"We have no quarrel with you. We're just looking for supplies."

979
Forum Games and Roleplaying / Re: The Long Road
« on: March 26, 2012, 05:04:47 pm »
> Get out of Jeep and scout area, looking first for threats and then for valuable items (a map, food, water, gas, matches, etc.)

980
Forum Games and Roleplaying / Re: Ambition: Courtier's Quest
« on: March 26, 2012, 07:06:35 am »
Perhaps we can barter passage to Lian by offering our toughs as protection for a merchant and his wagon. Also give us a chance to chat up some merchants looking for potential backers.

981
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 25, 2012, 08:17:26 pm »
OOC: Guess that wasn't such a great idea, then. I thought it might be fun. Oh well. Back to the originally scheduled programming, then :)

The next two months go by quite quickly. A 21st Century Environmentalist's worst nightmare begins to take place on Aries. Oil wells are drilled down into the crust of the planet, and the natural gas and oil that is found is summarily burned, for the simple goal of raising the CO2 levels of the atmosphere. Attempts to start volcanism are unsuccessful, however, and a seismology team is lost during the process (10 colonists).

A probe is sent to Planets A and E. Planet A, upon further examination, was grossly misidentified. Perhaps related to the software glitches the ship was experiencing when it first entered the system. It is, in all respects, remarkably similar to Earth. Despite being close to its star, it possesses a perfectly balanced atmosphere for human life, has a simple biosphere with no intelligent animals, is about 50% water, and would easily support a colony without any atmospheric cleaning or manipulation. This obviously puts people into a mood on Aries, and there are calls for the relocation of a majority of the colonists to A in the Grand Parliament. Planet A is re-designated "Gaia."

Planet E is much like it was seen before: cold, rocky, crushing gravity and full of poisonous elements to human: arsenic, mercury, and the like.

No real progress occurs on decoding the alien language. It will be a slog, at this rate, unless a breakthrough occurs.

An examination of the ship's systems shows that it will most likely be serviceable in space for a few more decades. Certainly something to plan for, but it will not fail immediately.

Designs for a space drone are created, but the general nixes out the humanoid idea. He does like the idea of making cheap, easy to manufacture space drones for system defense, an the military shipyard begins to crank them out. They each carry four missiles, and then use their engines to maneuver and ram their target. Guidance for these drones comes from the ship. The first few batches are ready for deployment.

A party is held, as the colony has completed its first phase. Much drunken rugby is played. Dances are held throughout the arcology. A few walks are taken in the atmosphere. Weddings are conducted. Much merriment is had. Robotic servants present each family with a commemorative giant asexual bee, for use as a household pet. This is met with much confusion by the colonists, but they seem thankful, nevertheless. Amazingly, no one is stung to death yet.

Time lapsed in system: 2 years, 0 months

Spoiler: Mission Status (click to show/hide)


Spoiler: System Info (click to show/hide)

Spoiler: Info about the Avians (click to show/hide)

982
Forum Games and Roleplaying / Re: The Long Road
« on: March 23, 2012, 08:48:26 pm »
> Auto: ON (Will be away from computer for a few days)

> Concentrate on scouting ahead of party when moving, looking/hunting for food and water

983
Forum Games and Roleplaying / Re: The Long Road
« on: March 23, 2012, 05:21:14 pm »
> Continually pester everyone until we are ready to leave. It's the long road, not the long stay on the base.

984
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 23, 2012, 09:31:48 am »
So I'm going to be away from the computer for the next few days, and I won't have time to put together the next full update for a few.

But I thought I'd come up with some way for you all to amuse yourselves, and this is what I thought of.

Until I return and make my next update, I thought you guys could do a freeform, GM-free exploration of what it is like to be a colonist on Aries. Everyone can play their own character, and none of this is going to be canon per se (i.e. your character can't destroy the colony or do anything that dramatically affects the game), but it'll give you a way to stay engaged in the story until I return and move us all forward. Use your imaginations. Have some fun.

Try and figure out what life on this colony is like. Stop by the automated classrooms, then enjoy some plankton beer at the rugby match. Go on a walkabout and examine the moss that is slowly covering the red planet. Visit the Grand Parliament, and debate the great issues of the day.

If this sounds enjoyable, by all means go ahead and begin. If not, I'll make another post in a few days.

985
Other Games / Re: Football Manager (2012)
« on: March 23, 2012, 07:05:21 am »
Just joyously discovered that it's possible to manage both a national team and a football club. Was managing the Irish National Team and jumped at the opportunity to manage Manchester United. I'm now going to attempt to fill manchester united with all of my national team to allow me to train my players better while also humiliating England by having their #1 team be filled with irishmen  :P

Good to know. Thanks for the heads up.

986
Forum Games and Roleplaying / Re: The Long Road
« on: March 23, 2012, 07:04:45 am »
> Set Auto: Off

> Find some containers for fuel

> While waiting for everyone to be ready to leave, spend some time siphoning fuel off of the burnt out jeeps

> Look for some material for a bowstring, as drago may have forgotten that. If found, give to drago.


987
Forum Games and Roleplaying / Re: The Long Road
« on: March 22, 2012, 09:23:44 pm »
Goodnight

> set auto on

988
Forum Games and Roleplaying / Re: The Long Road
« on: March 22, 2012, 08:45:53 pm »
> find supplies for bow and arrows for drago

> sharpen blade for him

989
Forum Games and Roleplaying / Re: The Long Road
« on: March 22, 2012, 02:40:58 pm »
> Ask Tiruiun and/or Drago to fashion some kind of bow and arrow.

> Help load the Jeep, continue to try to get the group ready to leave before dusk.

990
Forum Games and Roleplaying / Re: The Long Road
« on: March 22, 2012, 08:20:40 am »
> Oh, also vote IN for Yoink

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