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Messages - ConscriptFive

Pages: 1 ... 18 19 [20] 21 22 ... 65
286
They're going to lose their shit when they meet the orcs.

287
Damn ivory tower intellectuals...  Why don't we just replace half the tenure track faculty with teaching assistants too?

Quote from: votebox
Academy Cost Savings (1): ConscriptFive
Cheapen the Light Guns (1): Maxim
Cheapen the Zeerover (0):

288
Renaissance Faire without end...

289
Let's get on with it...
Quote from: VoteBox
My liege!: (3) TCK, Skynet, ConscriptFive
Rats: (3) TCK, Skynet, ConscriptFive

291
...can we call it "Synthmeat Green?"

292
I mean, if we're going to chicken out and end the war without our annihilation, E is the most interesting result.  A and B just kinda punt the conflict to the next turn.  C and D are both anti-climatic and will require some deus ex machina.

Also, looks like it's my turn...

Avatar : Tall and thin, with a striking resemblance to his father, High Chief Aldemar 'the Bridge' Aldemargen
Name : Brutus Aldemargen
Age when becoming leader : 36
Religion : Ancestor Worship, though wary of the might of Manda given recent events
Leadership Style : Direct and hands-on, as he doesn't trust the competency of the Council anymore.  He's been side-lined before, and the last ten years have been a waking nightmare.  The Council's folly have brought his people to the brink of disaster, and we won't let them further destroy this tribe.
Leader Personality : Political, and mildly paranoid, he was heir apparent until the Council inexplicably usurped his dynasty for a relatively unknown one.  Has raised a political alliance to retake his rightful place from the enfeebled chief, and seeks to save the tribe from the Council and the Children of Manda (possibly in that order!)  Notably superstitious.
Biography : It was only ten years ago when the Council stunned the tribe, anointing the relatively unknown Goldspeaker dynasty.  The Aldemargen's had paid their respects to the Starwatchers and 'The Bridge' proved to be a fine chief.  Phineus' favorite daughter was even Brutus' loving wife!  Brutus, son of 'the Bridge', should've have been chief ten years ago.  So, what foul witchcraft brought 'the Incapable' to the throne? ...was it Manda?  Or was 'the Impious' correct after all, and their current fate the result of the tribe (or should we say, 'the Council') forsaking a dutiful ancestor?  Honestly, he's not sure, but he has to try...  Still, if there's one thing that Brutus has in his favor, it's that hardly anyone disagrees that the Council made a grievous mistake ten years ago.  The tribe breathed a collective sigh of relief at his restoration, (imagine the kind of damage 'the Incapable' could've done in another ten years!)  But is it already too late for him to save the Teutorgen people?

Goals :
The Graves of the High Chiefs:  While we worship the memories of our ancestors, their deceased bodies are quickly buried and forgotten.  Should we not venerate their resting place as well?  We shall begin this sacred tradition among our people by constructing burial mounds atop the graves of previous High Chiefs.  Annually, each deceased High Chief shall have a specific remembrance day, where their history and achievements are recited.  Not only will their spirits' be pleased, but these new ceremonies shall bind us together as a tribe.  (The bones of Ugrel and 'the Starseeker' may be forgotten to us, but surely some elder recalls where 'Gleaming-Eye' was buried sixty years ago?  'The Impious' and 'The Bridge' were buried only in the last thirty years.)

The Feast of 'The Alchemist':  Before he founded the Cult of Manda and became 'The Impious,' Phineus Starwatcher was undoubtedly a wise and beloved chief.  He saved our ancestors from starvation, and provided lasting innovations upon our two tribes.  We can at least come together with the Children of Manda to honor that shared legacy.  We shall invite them under a flag of truce to celebrate his remembrance day (preferably at his properly venerated burial mound.)  A meal of fish on copper plates will be served, in honor of what 'the Alchemist' brought to our ancestors.  Hopefully this will forge a lasting peace, and become an annual ceremony of shared legacy between us and the Children of Manda.

The Northwest Delegation:  If belligerence of the Children of Manda wasn't bad enough, the sudden migration on our norther borders has displaced the the long friendly Comagri Tribe.  The Situven may prove a threat to us as well.  We shall send a delegation to them to establish friendly relations and trade.  If the situation with the Children of Manda worsens, they may prove a powerful ally.  Similarly, contact with the Ars League should also be made.  Another buyer of our copperware is always appreciated.

The Goats of the East:  What if you had an animal, but you didn't have to hunt it?  They live in harmony with you, and you can harvest them just like they're another crop!  Even better, you can just cut their fur off and it'll grow back later.  Apparently, this is how the Easterners of the Ekral tribe do it, and so should we.  We shall hire guides from our Vaukelgern allies to assist a trade delegation to the far East.  We shall learn the Way of the Goat from the Ekral, and bring them back to our lands to prosper.

The Keep:  While out ancestors hunted and gathered for generations, agriculture has changed everything.  Much like our crops, our peoples have rooted themselves to their lands.  As our settlements become permanent, is it possible we can build a safehaven from hostile raids?  A house on high ground.  Earth dug and piled as walls surrounding it.  Perhaps a trench and a palisade/stakewall around it?  Then, we need only post our warriors at the entrance gaps.  They may ravage our fields, but they won't be able to raid this 'keep' without fighting every one of our warriors to the death.  Should Brutus' various diplomatic efforts fail, this could prove our last resort before we meet the fate of the Itnovini and Comagri.  (OOC:  Motte and bailey is probably a stretch.  Probably more of an old English burh?  But maybe a proto Viking ring fortress?  Those were all logs and earthworks.  It's all a bit of a leap from tee-pees, but that's why I'm only trying to build one.  Gotta start building sometime.  Guess we'll see what the dice have to say about it.)

293
E

ICly, they seem to be on quite the rampage. D is kinda a cop out.  Seems like there should be some more narrative and gameplay to decide something consequential, rather than "the grand menace we created and provoke over the last three turns just kinda decided to give up."  At least if we're going to do that, E is the most interesting result.

(Also, as POF "the Impious," I'm totally not biased here...)

294

Quote from: Votebox
Zeerover Speciale Kruiser (3): Maxim, khang, ConscriptFive
Compromise Speciaal Verdedigingsschip design(4):khang, Maxim, AseaHeru, ConscriptFive
Union-Class light cruiser(1): AseaHeru

295
Okay, got some clarification from the GM about how the Emergency Offices work.  We already have one in the capital, but it's the other cities that need one.  That being said, we should build one in Kalterhafen.  This should fortify the museum that will surely get heisted at some point, plus it can protect the naval facilities there from spies, saboteurs, and communist agitators trying to unionize the longshoremen.

As for Projects, SBS will hopefully boost 109's reputation gain so we can hire an extra body sooner.  Getting MURMUR in beforehand seems like putting the cart before the horse.

Quote from: Plan First Responders
Setup an Emergency Office in Kalterhafen.
Agent 109 follows leads from the Emergency Office/Line in Großerthron.
Miss Kruspe develops the SBS Project.

296
Forum Games and Roleplaying / Re: Elysium Command: Elysium of Bay12
« on: April 05, 2021, 12:01:10 pm »
So here's two configurations for the C5D and MGS.  GM seems to be hyping the MGS as an aft gun, so...

Quote from: Rubik "Porcupine" Gunship
VARIANT NAME:"Porcupine"
BASE HULL:Rubik
COMPONENTS REQUESTED:
Code: [Select]
[HeE][nAC][nAC]
[MGS][C5D][MGS]
[HeE][nAC][nAC]
ROLE: Gunship

In line with the "Venus," the same can be done with our Rubik's.  Strip out the Gate Key and the Solar Arrays, and suddenly there's alot of room on the hull...  room for guns and appropriate accommodations.  The ship itself is seemingly covered on every approach by a weapon system.  Not only should the hull prove capable of Assault & Fade, but should be impossible to attack without taking defensive fire.  Furthermore, both MGS arrays benefit from the fire control systems of the C5 Deck.

Quote from: Rubik "Griffon" Assault Gunship
VARIANT NAME:"Griffon"
BASE HULL:Rubik
COMPONENTS REQUESTED:
Code: [Select]
[HeE][nAC][MGS]
[HeE][C5D][nAC]
[HeE][nAC][MGS]
ROLE: Assault Gunship

A more traditional configuration of the Rubik (vs. the Porcupine), the Griffon is a fast ship with its firepower focused at the fore.  Wide set MGS arrays allow for a wide arc of primary fire, but can fully converge on a dead-center target.  A C5 Deck coordinates this devastating frontal fire.  Three block of engines provides the thrust and maneuverability to either "boom & zoom" or engage in a turning dogfight to keep the fore MGS padlocked on target.

Quote from: Votebox
Revisions (pick 2)
(1) 160mm Shell Refinement: ConscriptFive
(1) Hydrogen Engine Afterburner: ConscriptFive



Prototype Ships
(1) Both Griffon and Porcupine: ConscriptFive
(0) Just Porcupine:
(0) Just Griffon:

297
I mean, "our education involves really good VR" is okay, I guess.  But kinda a big miss in defining culture and society?  I mean, what themes are taught in the general curriculum in history, economics, and "civics?"

We're in an engineered bunker avoiding a nuclear holocaust in a highly planned society.  What do they say about the war?  Who's fault was it?  Was America the greatest country ever? Are we still jingoist-ly "anti-communist," or is there at least an academic discourse on tradeoffs between socialism and full free market capitalism?  How do the free market types square the chaos of the free market with the tightly controlled vault society?  Are democratic values sacrosanct, or are we slipping back into dynasties?  Is religion still a thing, and are any promoted?  Are nuclear families still a thing, and are "traditional family values" promoted?  Do we even want to touch on sex ed?  "Civil Rights?" "LGBTQ+ issues?"

In terms of careers, what's glorified and what's not?  Are soldiers hired guns, or "Real American Heroes?"  Are garbage men "menial laborers," or a "tough, dirty job?"

I'm okay with the VR thing, it's just very hollow in terms of defining the "students" that come out of it.

298
"Waaagh, why will no one participate in my extended chargen during a family holiday?"

299
...just make sure it's in Technicolor.  Could really make our broadcasts pop over traditional black & white programming.  (OOC: Remember, we're in the 1960's, literally when color broadcasts were hitting mass market.  B&W TV's were still sold well into the 1980's.)  Also, put Miss Kruspe on it.  She did a great job with the "Karl der Kriminalpolizist" campaign.

Quote from: Votebox
(1) STORM Broadcasting Service (SBS) with Agent 156: ConscriptFive

300
Happy with the C5 Deck, MGS is okay.   Would like to operationalize a new Rubiks or two, so focusing on fixing the MGS and improving the engines seems like a good move.


Revision: 160mm Shell Refinement

Quote
Our 160mm shells sure may be novahot, but perhaps too novahot?  We shall introduce a stabilizing agent into the propellant mix.  This will cut down on accidental detonations in production and handling.  In addition to lowering ammunition cost, this will allow for faster rate of fire as current shipboard safety precautions can be relaxed as well.

Modified Values: Cost Unchanged, Maintenance Improved (2-1 = 1)

Revision: Hydrogen Engine Afterburner

Quote
Our hydrogen rockets are competent, but Simulacrum combat confirms that a short boost of thrust would be greatly appreciated.  Modifying our hydrogen engines with an afterburner chamber will allow our craft to attain "thrust two" during combat situations.  However, due to excessive fuel use by the afterburner, the afterburner should not be used for "normal" acceleration.  The additional fuel storage and wear will surely raise maint costs, but the combat performance will be worth it.

Modified Values: Cost Raised (4+1 = 5), Maintenance Raised (1+1 =2)

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